Total War: WARHAMMER III

Total War: WARHAMMER III

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Tier 4 Minors and Population Compatibility
   
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overhaul
Tags: mod
File Size
Posted
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109.608 KB
23 Sep, 2022 @ 11:40pm
23 Oct, 2024 @ 10:44pm
5 Change Notes ( view )

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Tier 4 Minors and Population Compatibility

Description
A simple database edit to add population capacity and food production to the new settlement buildings, should work unless either mod changes what those three things are called.

Let me know if anything needs adjusting.

Alaryn's requirement removed as it now can be used with that OR RagnaroK's https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3069906825
31 Comments
namechanged  [author] 29 Mar, 2024 @ 12:35am 
If you find something that needs changed, let me know, but it still works.
Leaf 28 Mar, 2024 @ 9:50pm 
does the mod still not needed for an update?
namechanged  [author] 2 Oct, 2023 @ 9:12pm 
no need
daminnous 2 Oct, 2023 @ 12:11pm 
udapted please
sigmars_disciple 13 Aug, 2023 @ 3:10pm 
Cons:
- functionality
- description / documentation
- required items oudated
- suggested load order examples missing

If you want to use Zorbaz' mod with a larger-than-20-mods BSE modlist I can only recommend to look elsewhere. Turn around, start running and never look back - unless you enjoy to inflict generous amounts of pain onto yourself. <3
sigmars_disciple 13 Aug, 2023 @ 3:09pm 
Tried with a smaller setup, cannot confirm that it would ever run for me, with any (!) combination of Mxya's Building Slots Extended mods, incl. at least 3 popular combinations used by myself and featured on popular Steam collections. Unsubbed and re-subbed all mods too, verified game files...

No matter if with or without tier BSE 4/5 compatibility submod, with or without Alaryn's (outdated) Tier 4 Minor Settlements in the mix and/or Cheesy Ramen's (up-to-date/working) alternative, w/ or /wo 20 slots major mod, here's my review:

Pro: Looks like it would make Zorbaz' "Crisis of Mortals, Mercs and Management" work with BSE setups with lots of additional building slots and larger modlists
sigmars_disciple 8 Aug, 2023 @ 2:45am 
OK, I guess that means something else is breaking my scripts. Damn :( Thx brother
namechanged  [author] 7 Aug, 2023 @ 10:33pm 
The only one of those I am not already using myself is the 20slots but otherwise replicating that order works fine.
sigmars_disciple 7 Aug, 2023 @ 1:49pm 
The setup I posted is ready to be used with Alaryn's Tier 4 Minor Settlements (which I'm trying to avoid) but as it should be 100% compatible, I added it to the setup just to see. With default load order, "Ala's Tier 4.pack" sorts towards the bottom, like so:

!!!!!!!!!!MOOOOOREE_building_slots_mixer
!name_t4PopComp
!b_mixer
!BSE
!BSE_Major_20Slots
!BSE_Minor_6Slots_Submod
!Zorbaz_kiki
Ala's Tier 4
ovN_albion_BSE_6slots_compatibility

That DOES get rid of the database crash though and lets me get to the main menu...
I chose The Golden Order and the campaign loads up, but in my starting province Solland it says on the right side panel "Region":

Normal
Total

Migrants
0
0
<abandoned settlement icon> 100%

Left side panel says "Nourished" and has 7 times the number 10.000, all jumbled up and overlapping... What does that mean? Script error?
sigmars_disciple 7 Aug, 2023 @ 1:17pm 
"wh3_main_chs_settlement_minor_4kiki_pop_cap" threw the error. My load order

!!!!!!!!!!MOOOOOREE_building_slots_mixer
!name_t4PopComp
!b_mixer
!BSE
!BSE_Major_20Slots
!BSE_Minor_6Slots_Submod
!Zorbaz_kiki
ovN_albion_BSE_6slots_compatibility

Would you do me a favor and try it with some of these custom factions activated that the submod at the bottom, called "Building Slots Extended - Tier 4 / Tier 5 Minor Settlements Compatibility Submod - Six Building Slots Version" supports natively out of the box? e.g. OvN Albion, OvN Fimir, Legions of Nagash, The Unwashed Masses or Cataph's TEB with Red's Estalia and this ingenious comp patch that makes them work together? (All mods are listed as soft requirements on this submod, they're optional not required)