Total War: WARHAMMER III

Total War: WARHAMMER III

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SFO Survival Mod (no health changes)
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File Size
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126.231 KB
24 Sep, 2022 @ 6:52pm
1 Mar @ 11:44am
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SFO Survival Mod (no health changes)

Description
This is my Survival submod for SFO that Kam used to run back in TWW2. Since SFO already significantly buffs chaff unit sizes I didn't increase them as much nor did I mess with the health at all for now (I increased unit sizes "by feel", like in my original Survival mod, where elites got the smallest increase and chaff got the greatest, as usual, just no health changes). Frankly buffing orcs it still feels playing Belegar for example wasn't that bad at all.
45 Comments
neverending  [author] 9 Apr @ 6:52am 
updated (seems to work, and sfo didn't change any unit numbers AFAIK)
neverending  [author] 1 Mar @ 11:47am 
Updated. Took a bit of a shortcut since it appears SFO didn't update units at all. If you see something off let me know, though me getting to it isn't a guarantee as I'm still fairly ill or whatever the hell it is I got. Hopefully I'm the mend.
neverending  [author] 7 Dec, 2024 @ 9:19am 
@marc I think I'll wait until the next update. I am feeling better tho so hopefully by the time it rolls around I'll be okay
marc.on.pluto514 4 Dec, 2024 @ 12:02pm 
update
neverending  [author] 8 Oct, 2024 @ 1:58pm 
@Drakken All chosen on SFO have 40 units AFAICT, I just checked SFO's tables. I don't remember them ever being in the 20s myself as well. Maybe you're mistaking them for a mod?
Drakken 7 Oct, 2024 @ 6:21am 
The chosen went from 24 entities to 45 in Khorne and Nurgle armies. I am not sure about the others as those were the factions I fought against.
neverending  [author] 4 Oct, 2024 @ 6:57pm 
@Drakken

Wait I've doubled chosen? I never intended that, can you give me an example? I don't remember doubling elite units. At best I give them about a ~10%+ buff. I have a method of mass updating numbers, and might've made some mistakes too.

I looked at the exalted PBs and yeah, they shouldn't have as many as the regular plaguebearers. I lowered it to 100 for now.

I think I kind of agree with you in general, and I already took off the health buff that single entities got from the guy who used to run the SFO survival mod.
Drakken 4 Oct, 2024 @ 6:45am 
Hey Neverending. Your changes to demon armies include increases to unit health. With Nurgles healing abilities they have become godlike to fight against.

Also, why are you increasing the number of entities in elite units?

You nearly doubled the number of chosen in the demon's roster. Thus also doubling their health.

Is it supposed to work this way?

I always thought Kam's mod increased chaff and regular units numbers and left elites relatively unchanged.

Almost doubling chosen and increasing other elites like exalted plaguebearers seems outside the scope of the original plan.

I know SFO increases chaff numbers already but I don't see why that makes the case for doing this with higher tier units.

Thanks for your work on this mod.
neverending  [author] 26 Jul, 2024 @ 4:11pm 
@Nekrin Fixed

if anyone else sees other stuff like that lemme know
neverending  [author] 23 Jul, 2024 @ 7:30am 
@Nekrin I'll check that out