Stellaris

Stellaris

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Distinctive Planet Classes
   
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27 Sep, 2022 @ 11:18am
7 Oct, 2023 @ 4:37am
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Distinctive Planet Classes

Description
This mod aims to make vanilla planet classes slightly distinct with minor up- and downsides per planet class, in order to:
- give you an incentive to terraform bfritzesides habitability (for lithoids and robots, there often is no reason to terraform at all if you have no room for the gaia world ascension perk)
- give a meaning to the homeworld planet class pick
- reward optimal specialisation of planets

Right now, the distinction is very small, this mod is not supposed to "lock" you out of specialising a planet for a certain ressource, even if the planet type isn't perfect for it. Best case scenario is +5% minerals/food/energy, worst case -5%minerals/food/energy.

There is also a light version of this mod that only includes the aformentioned changes, which can be found here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2921948204

The version you are currently viewing includes more features and will be further expanded down the line.

Currently Implemented:
- distinctive planet classes - see above
- orbital rings can be built (but not upgraded) around uninhabited planets to reinforce systems
- habitats can be build around asteroids, moons, stars and inhabitated planets with an orbital ring
- habitats start with 6 unlocked building slots

Planned:
- additional blockers and planetary features, including blockers for artificial worlds (e.g. irradiated zones or construction errors on habitats and ringworlds that need to be cleared)
- unique effects (including major downsides) and districts on habitats built around different star types
- space lift building for planets with an habitat in orbit
- an origin focusses around terraforming (some terraforming-candidates and digsite in the homesystem, reduced habitability, interaction with some vanilla ascension perks such as hydrocentic, world shaper and mastery of nature)
- reworked (nerfed, including lithoids and synthetics) habitability on non-starting-class planets to increase the need for terraforming
- planet-class exclusive buildings
- technologies that unlock some of these features (e.g. building habitats around stars, black holes, asteroids etc.)

Feel free to suggest features that are roughly related to planet classes, galaxy generation etc. and i'll think about it.
11 Comments
Kali 5 Mar, 2024 @ 9:13pm 
Hey space lifts aren't limited.
Xelaria 22 Jan, 2023 @ 10:52pm 
thanks :)
MrArcaneGates  [author] 22 Jan, 2023 @ 6:32am 
I created the light version and linked it in the description.
Xelaria 16 Jan, 2023 @ 7:53pm 
thanks, i really hope this blows up
MrArcaneGates  [author] 16 Jan, 2023 @ 10:57am 
@Xelaria i'll release a version next weekend, i figured out a way to include the boni/effects on empire creation too so i'll roll that one out and also release the light version along the way.
Xelaria 16 Jan, 2023 @ 5:11am 
id love a planet class stand alone mod aswell, i jus think it'll run smoother/be more compatible with alot of peoples play styles (mine aswell)
MrArcaneGates  [author] 6 Oct, 2022 @ 10:31am 
@Svijj as i mentioned in the description, i'll definitely do that if someone asks for it. I'm a big fan of "light" or "vanilla like" mods, but as the creator i'm also a big fan of avoiding unnecessary work ;)

For the time being, as the "pop-less" orbital rings can't be upgraded and are pretty expensive (at least influence wise) for what they give you, i'll stick with one version of the mod - but if i do add more features (buildings, terraforming candidates, ...) or if someones says "hey, i would rather use a version without the orbital ring changes) i'll publish the light version.
Svijj 6 Oct, 2022 @ 8:59am 
Very nice, this mod makes planet class feel more significant. Even though I like the idea of fortifying a whole system with 8 fully armed orbital rings, I think you should also make a standalone, in case some people don't want such an OP addition
kinemon 1 Oct, 2022 @ 2:23pm 
nice one
Colius 1 Oct, 2022 @ 2:05pm 
want some habitat boni :c