Stellaris

Stellaris

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Distinctive Planet Classes Light
   
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420.690 KB
22 Jan, 2023 @ 6:31am
28 Jan, 2023 @ 9:33am
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Distinctive Planet Classes Light

Description
This mod aims to make planet classes feel more distinctive without massively disrupting the balance and feel of the game.

Each planet class has been assigned either
- +5 % X, -2.5 % Y and Z
- + 2.5% X and Y, -5 % Z
- increased limit for one type of district (mining, energy, agriculture)

This should be just enough to make planet choice for the starting planet as well as during terraforming matter and further reward planet specialization without being too significant (-2.5 % minerals, for examples, is not great but can easily be ignored if you need another mineral planet, especially considering that you can terraform the planet anyway).

The effects per planet class can be seen in the thumbnail of this mod, in each planet classes description during empire creation (only works in english and german) as well as hovering over the planet class ingame (works in all languages) like you would for gaia worlds, ecumenopoli etc.

This is the light version for people who want only the changes to planet classes and nothing more. There is another version where i will add more (and more noticeable) features as time goes by:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2868453995
1 Comments
Jamison 22 Jan, 2023 @ 9:37am 
Cleverly and well done. I'm curious to see where the expanded version goes.