Garry's Mod

Garry's Mod

106 ratings
gm_Aavikko
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Type: Map
Addon Tags: Build, Scenic
File Size
Posted
Updated
47.198 MB
28 Sep, 2022 @ 6:15pm
28 Sep, 2022 @ 7:36pm
2 Change Notes ( view )

Subscribe to download
gm_Aavikko

In 1 collection by Sock Uuno
Hee-Hole Server Collection
81 items
Description
A warm, lush desert with loads of greenery, some water and plenty of old ruins, for building, battles of all kinds, and just hanging out.

---------------------------------------------------------------------------------------------------

All custom content comes packaged into map file so it has no game requirements

---------------------------------------------------------------------------------------------------

Second Map whoo! This took a small while to figure out and set up, and required some learning of how to add some custom made materials.
19 Comments
Ghost 15 Nov, 2022 @ 4:49pm 
fair point, would likely be much more tedious. I have been looking into map making for gmod and this is inspiring
Sock Uuno  [author] 15 Nov, 2022 @ 2:25am 
Ive considered it, and it may happen some day however for now im creating something a bit less intense.
Ghost 14 Nov, 2022 @ 5:08pm 
ever thought about a jungle ruin temple of any sort?
Sock Uuno  [author] 14 Nov, 2022 @ 4:52pm 
The secret to making a map feel bigger is smart use of fog, thanks for the positive comment.
(im currently concepting a third map, seeing if it's to my liking or not, will be another open map, but with perhaps a bit more variety)
rocketpanda40 14 Nov, 2022 @ 4:05pm 
Just wanted to say - this is really great, especially for a second map. It's open enough while still being detailed and performant, and has that "bigger than it is" feeling great build maps do. Keep it up!
Ghost 8 Oct, 2022 @ 10:56pm 
This looks awesome
NextKurome76TheSoldier 6 Oct, 2022 @ 6:52am 
ai nodes is as simple as putting entities down onto the grid with a distance to 400 units of eachother
Sock Uuno  [author] 5 Oct, 2022 @ 3:30pm 
The render distance is the maximum of the source engine, if you mean where the terrain starts to suddenly clip that is, the fog itsself i simply put there for the sake of performance, also AI nodes is not something im knowledgeable in, so i simply made the decision to not add them
hereformoney 5 Oct, 2022 @ 3:10pm 
i love it, but the render distance is annoying
Aperture Science Prototype XR7 5 Oct, 2022 @ 2:40pm 
nodes?