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v1.6.11
- Fixed update Mechanoid Upgrades mod patch.
v1.6.10
- Added compatibility patch for Vehicles Wrecks Expanded .
- Fixed compatibility patch for Mechanoid Upgrades .
@KahirDragoon
Thank you for your report.
Thank you for reporting this. I think it's probably for the same reason as the error with other mods, so I'll need some time to check and fix it. Please wait a little while.
Posted it also there. Not sure which sides can solve it.
Log: https://gist.github.com/HugsLibRecordKeeper/7e509c76cbcf94ae669c87392d2f80f5
To briefly explain your question, the "<killedLeavings>" setting in RimWorld's xml specifies what is dropped when an object is destroyed.
When an object is dismantled, the "<costList>" of building or creating that object is referenced. In vanilla RimWorld, only 50% of the resources are returned.
So, if you use the same resources and quantity for both, you will get 100% of the resources when destroying something, and 50% when dismantling it.