Call of Duty: Black Ops III

Call of Duty: Black Ops III

242 人が評価
ZOMBIE ROYALE
6
2
   
アワード
お気に入り
お気に入り
お気に入りから削除
ファイルサイズ
投稿日
更新日
28.755 MB
2022年10月9日 20時43分
2023年1月8日 0時52分
14 項目の変更履歴 ( 表示 )

サブスクライブしてダウンロード
ZOMBIE ROYALE

解説
Ever wondered what a Battle Royale mode would look like mixed with the cooperative nature of Call of Duty Zombies?
Well now you can experience it!

Play this new fast-paced game mode on any stock or custom map and see how many collapses you can survive. Take on the challenge solo or co-op!
(Note: Some custom maps may behave improperly until the map maker or myself can address it)

The 3 Phases of Zombie Royale:
1. Prepare
Get geared up as quick as possible before the circle begins collapsing.
2. The Collapse
Over a period of 8 waves the circle will get smaller and smaller onto random points within the map. The blue circle tells you where to go. Staying outside the red circle for too long will mean excruciating pain.
3. Survive
Once the circle gets to the smallest size, stand your ground with whatever you were able to acquire up to this point until the timer runs out.

Then the cycle begins again... but with a twist!

How many Victory Royales can you achieve?

Bonus Features
- BO4-style max ammo & carpenter
- Health bar when outside the circle
- Vote to disable GobbleGums
- Zombies run faster sooner
- Max ammo powerups at certain milestones

Special Collapses After First Victory Royale
- SINGULARITY: The circle collapses from its largest to smallest size in one single, longer wave
- LEAPFROG: The next circle prefers to center itself just OUTSIDE of the previous circle
- SPEEDRUN: Circle collapses happen extremely fast
- NO BLUE NO CLUE: There will be no blue circle or beam to show the next collapse areas

Want to keep up on updates and give feedback?
Join the Dead High Discord server!
[discord.gg] (It's the main map I'm working on)

Support the work on Patreon!
[www.patreon.com]

FOR MAP CREATORS
If you want to better support this mod in your map you can use these overrides in your scripts:
level.zr_exempted_zones = [];
- Zone targetnames exempted for circle to close on (i.e. "bossarena_zone", "cutscene_zone", etc.)
level.zr_exempted_ents = [];
- Defined ents (triggers and other volumes) exempted for circle to close on
level.zr_setup_time_override = 420;
- Int or Float in seconds for the setup time before circle spawns (30 mins max, default is 10 mins)
player.zr_no_circle_damage = true;
- Bool to make player immune to damage & effects outside circle (i.e. set on a player if inside a "safe zone")

Credits
func_vehicle - Circle math wiz
gcp - Discussion on the 'edge effect'
matty fatty - Tester
Easton McCrate - Tester
FluffyHeart - Tester
dom64c - Tester, Music
treminaor - Timed-gameplay script
人気スレッド 全て表示 (1)
3
2023年6月2日 12時21分
Custom Map Support Requests
Green Donut
54 件のコメント
^1u^8n^3l^2a^5d^4e^6n 2024年8月15日 6時36分 
chad
$BIG_BOii$ 2024年5月16日 15時36分 
Great mode with one huge problem. You can leave one zombie at end of round and just run from him. Would be better with timed zombies maybe even with a delay to make it more manageable
keizerbroodje69 2023年11月25日 10時42分 
lijp
Playeristic 2023年11月10日 20時18分 
Best mod ever.
DoriAAAm☭ 2023年10月7日 11時28分 
Ta potente
Hi_its_emely 2023年9月22日 22時19分 
can i link up this mod with some of my fortnite maps ?
EvilBy95 2023年8月28日 13時46分 
too much preparation time ... I don't like it
Crusty Mike 2023年7月5日 0時44分 
Plz keep updating
OpTic_2000 2023年7月2日 7時13分 
Had fun playing your mod, and enjoyed the fact you included moving zones :steamthis:
Glarzzy 2023年5月12日 21時12分 
This is the coolest mod ever heres my gameplay of it - https://www.youtube.com/watch?v=jHVyb62lQac&t=192s