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UWE Time-Delayed Stealthbuster(Broken, use Chaste's version!)
   
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18 Oct, 2022 @ 12:12pm
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UWE Time-Delayed Stealthbuster(Broken, use Chaste's version!)

In 1 collection by Metallumere
Metall's UWE Patches
6 items
Description
>>[UWE updates to dialogue have broken this mod]<<
Instead use this updated version by Chaste!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3352584788


UWE punishing you for sneaking in shops is kind of fair, but you shouldn't be punished just for even checking if sneaking is possible.
The game has no way to tell you if you can sneak, without actually sneaking, so for those of you who still wish to be punished for being caught sneaking around, this is for you!

Instead of outright removing the stealthbuster as with my previous mod, this mod just adds a very small window of warning when you're seen sneaking.

In general, even if you keep sneaking, you won't get a bounty for it, you'll just be attacked and chased out. You do generally get a bounty for assault anyway, so nothing really changes there.

ALSO NOTE: If you're spotted then run around a corner to hide, even if the stealth icon reports that you're unseen, dialogue continues to maintain a target lock. If an NPC counts you down, you'll be busted even if you're not actually seen. Best to stand up.

Like my other mod, this also removes the bounty for coming back to someone you stole from after 24 hours.

You will of course need to load this below UWE and any patches for it.
And, obviously, don't load this with my other stealthbuster mod.

If you notice any issues with NPCs immediately attacking you as soon as they see you sneaking, let me know! I might have missed one or two in the farthest corners of the wastes somewhere.

If you'd rather just disable all risk of being busted, see my other mod!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2700409469
14 Comments
Chaste 22 Oct, 2024 @ 8:06pm 
Thanks! I'm just standing on the shoulders of giants .
Metallumere  [author] 22 Oct, 2024 @ 7:26pm 
Chaste, you are a legend! Good work~
Chaste 22 Oct, 2024 @ 6:18am 
Hello!

For those searching for a working time-delayed stealthbuster for UWE, you can check out the mod Universal Wasteland Expansion - Time-delayed Stealthbuster . Same idea with this mod (5-second delay before inflicting the stealthbuster) but different implementation, which means easier to update too if Treadlightly has a major revamp (again) of dialogues in UWE.

Sorry for the delay; I have to intentionally wait for the UWE 2.0 update first before undertaking the port of this mod. And of course, to have free time. I understand now why @Metallumere don't have the patience to sit with this again XD

Please comment at the linked mod's page if there are any concerns. Thanks!~
Metallumere  [author] 1 Dec, 2023 @ 9:15pm 
Yeah it's still broken, I'm sorry. :(
I just don't have the patience to sit with it again.
AngryOscar 1 Dec, 2023 @ 7:48pm 
Any updates if can get this working?
Dr. Igor Dolvich 26 Jun, 2023 @ 11:25pm 
No problem!

Yeah the way you said with a duplicate rewrite should help, as there's quite a lot going on with UWE. Might help clean up and make it easier to (hopefully) not need to do future updates if UWE changes 1 line or something lol.

Just looking at the dialogue tree in the screenshot, looks like it probably won't be too complex (at least it's all in 1 dialogue tree instead of in like 50 different locations like some other UWE things lol).
Metallumere  [author] 26 Jun, 2023 @ 11:12pm 
Ooo, that's a new mod! I'll have to check it out, thank you.

You're welcome to take a look if you want. There's probably a cleaner way to do this than to delete or edit UWE's dialogue.
I think if I were to fix this up, I'd probably just create edited duplicates of each punishment dialogue and assign those duplicates to the NPCs. That way when an update breaks this, it's much easier to compare side-by-side what changed and adjust new duplicates accordingly.

Glad you like my work~
Dr. Igor Dolvich 26 Jun, 2023 @ 10:46pm 
Ah okay, thank you for the really detailed explanation. I can try to take a look too and see if I can help out, if you want. :beeped:

For the SSD thing, have you tried the performance fix [www.nexusmods.com]?

I recommend running the tool (and having the UWE mod in your /mods/ folder directly instead of in the workshop folder), it's seemed to improve loading times somehow lol, particularly if you have the UWE mod in your kenshi folder (which you probably do already).

Thank you for the patches you've made, they're very good. :cactusrum:
Metallumere  [author] 26 Jun, 2023 @ 8:29pm 
It's been a while, so I barely remember what all was broken exactly. The reason why it might seem like it works still is because I gave my dialogue checks a score bonus just to be safe, which does cause them to override UWE's dialogue checks in some places at least.

Here's a before and after example [i.imgur.com]
You can see UWE added more punishment dialogue in some trees. I don't know if the score bonus is a fool-proof way to avoid them ever firing, so it's probably best to clean up the punishment lines entirely. And I'm sure some other trees are entirely new and never got my timer dialogue, or have the ordering all messed up.

I do plan on returning to Kenshi, at least when I can afford an SSD so the constant loading isn't agony. I just happened to start some demanding work around that update to try and deal with some financial strain, and am only just able to actually afford an SSD and maybe the free time to work on things.
Dr. Igor Dolvich 26 Jun, 2023 @ 5:06pm 
I can take a look and see if I can help with a fix, this version is far superior compared to the UWE version lol