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1. Blood knight sword version is modified. The sword and lance version both have 15 entities, and similar role / attributes as grail guardian and grail knights in Bretonnia in every aspect.
2. Slightly buffed boar boyz in greenskin --- no change in number of entities, because they should come in mass, so just slightly increased their hp / attack to be a little less underwhelming.
When the player has RoRs from the High Elf culture group in their army, the game will crash during battle loading. As far as I can tell, this also ONLY happens with High Elf RoRs, all other culture groups are fine.
Doesn't impact the AI at all.
This problem is completely consistent and repeatable.
Not intentional just me being lazy --- they shared same entity in db table as the tier-3 versions --- so high elf and cathay tier-2 archers also have access to the 360 degree shoot.
They are not buffed in any other way.
360 degree means less micro-manage of archers. Maybe it should be made a standard for all archers...
Fat-fingered...should be fixed now :-)