RimWorld
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[KV] Call Trade Ships [1.4]
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Mod, 1.2, 1.3, 1.4
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124.435 KB
22 okt 2022 om 3:24
1 wijzigingsnotitie (weergeven)

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[KV] Call Trade Ships [1.4]

Omschrijving
An updated version from KV. Original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2431840021
Will take it down if requested by the original author.

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Call for trade ships for a price from a Comms Console. The price can be adjusted in the mod's settings.

Thanks translators:
- HawnHan - Simplified Chinese
- isty2e - Korean
32 opmerkingen
Knight Dandelion 21 jun om 17:23 
You Best
Cavenaugh 19 apr 2024 om 2:36 
I updated this to 1.5 - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3226502149

I will also take this down if the original author requests me to. I was impatient and decided to do it myself.
TARDIS 16 apr 2024 om 16:19 
1.5 plz
sel 16 apr 2024 om 6:47 
does not work whatsoever in current version of the game
Arganot 14 apr 2024 om 14:50 
For those looking for a 1.5 Replacement:
Call A Trader - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2784149999&searchtext=trade

Call A Trader seems to be a spiritual successor to this mod that adds a few more features. Big thanks to KV for making so many wonderful mods and Taranchuk for keeping many of them alive.
Breegan 13 apr 2024 om 8:22 
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
水晶哥 13 apr 2024 om 4:26 
1.5plz
Red Wizard 17 jan 2024 om 14:06 
Thanks for the mod. Would love an option to have a minimum time since last call as this seems a little too unbalanced for my taste.
CTH2004 20 mei 2023 om 9:24 
here's an idea. You can call a ship for a minimum (Set in the config), but you can pay more to encourage higher-value ships (A maximum and a multiplier. The closer you are to the maximum, the more it multiplies. Lets say your multiplier is 2, and the maximimum is 1000 silver. You pay 500, and it is just a normal trade ship. Pay 750, that is halfway to the multiplier, so it uses half of the multiplier (1.5). Send the max, and it will multiply the value of the trade ship by the full multiplier!

The equation would be something like the following

TradeMult = [(Pay-Min)/(Max-Min)*(Mult-1)]+1
An interactive graph version can be found over Here! [www.desmos.com]

note: "Min" is the minimum price, "Max" is the maximum price, "Pay" is what you paid, and "Mult" is the multiplier, "TradeMult" is the multiplier used on the ship (Factoring in what you paid)
ShankZ 17 mrt 2023 om 20:35 
Says its not even a 1.4 mod in the mod list