Portal 2

Portal 2

42 ratings
Godwottery
   
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23.533 MB
23 Oct, 2022 @ 3:17pm
2 Nov, 2022 @ 6:31pm
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Description
All the usual suspects (cube tossing, crazy speedrun techniques, very tight timing, etc.) are not part of the intended solution.

Going into the area pointed to by the life preserver signage will reset the puzzle.

Thanks to:
Libbybapa for BEE items, feedback, and layout assistance
Tom for playtesting
You for playing test
38 Comments
horse  [author] 14 Aug, 2024 @ 6:10pm 
Thanks jandlml and Mattchew! Regarding getting the cube behind the bars, I'm glad you liked that! I was pretty happy when I realized I could add it. Those are very fair gripes. I'm not sure exactly what you mean by flinging into the portal sideways but I remember there being some janky things that I'm not too happy about. I actually started remaking this once, but mapping is hard and I'm lazy :P Maybe one day!
Mattchew 12 Aug, 2024 @ 2:57pm 
Been meaning to check this out for a while! Besides the sick ghost cube move, my favorite bit was putting the exit cube behind the jailbar floor surface. it was a very funny, counter-intuitive subtlety I really liked and was a great way to end the map.

I do have my gripes, and its mostly I wish the two main moves (ghost cube and the big cube fling) had its easier to execute version enforced completely, as I found their jankier cousins before the clean paths for both times. I wouldn't normally comment on that but I do think completely enforcing the clean paths would be possible by simply making the map larger (more specifically so you cant fling into the lightbridge portal sideways.)
Overall however, this was a really cool map, and had one of the most unique concepts i've seen. Super solid!
jandlml 2 Nov, 2023 @ 7:03pm 
Great map!! needed a couple hints, just a couple little things i totally forgot about . should have finished quicker. :steamhappy:
horse  [author] 28 Aug, 2023 @ 9:06pm 
Thanks sloi!
Sloi 24 Aug, 2023 @ 1:56pm 
Very nice one!
horse  [author] 10 Dec, 2022 @ 3:36am 
Many thanks! I'm very glad to hear it wasn't Dog-Watery :lunar2019grinningpig:
Aneonen 9 Dec, 2022 @ 11:00pm 
Nice puzzle! Certainly far from Dog-Watery. I enjoyed the emphasis on multiple auto-respawning cubes with no dropper inputs, which seem to be rare. The comical knock-off move was also very much appreciated, haha. I had a little trouble getting my cubes around comfortably due to the limited portal surfaces, though by watching one of the playthroughs I've realized that I juggled much more than necessary.
horse  [author] 7 Dec, 2022 @ 12:10pm 
ShiYun: Nice playthrough! it's almost exactly what I intended, though you don't have to grab the cube under the bridge. Thanks a lot for the kind words and the favorite!

yelloo: Thank you, glad you liked it!
yelloo 7 Dec, 2022 @ 8:12am 
This is a detailed and interesting map, and traveling with CC,I like it!
莳韵 7 Dec, 2022 @ 5:38am 
Really good puzzle, it contains many aspects in a compact area and few, clean connections, Favorited !
playthrough [www.bilibili.com]