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so... here the what I think could or should be improved
only two reverse/breaking thrusters. high risk of loosing them and thus loosing thrust in that direction
no side armor. the moment more than one enemy appears you are effectively guaranteed to loose all your cargo and likely the ship
i would suggest adding at least 2 disruptors. locking down enemy systems with their emp helps a lot to reduce incoming damage
i doubt that a single small reactor will suffice to power the bow. i suggest upgrading that to a medium reactor
a single shield isnt going to hold long vs anything that is actually a threat. maybe see if you can shift it to the side and place another one on the other side symetrically?
if you were to offset the bow hyperdrive to the right (instead of to the left as it currently is), then it could be "hidden" behind that asymetric bit of internal armor
the large reactor in the back might be overkill two small ones might suffice, testing required.
the large bridge is overkill.
i'd instead suggest using a smaller one and adding a cockpit to the bow - that way if one of them gets damaged you might still be able to hyperdrive-jump away
for the overhauled version @ecnaltreborsiwel
you need a reactor in the bow. there is too much local power use to supply that with the existing crew with a mere capacitor. (and trying to do so will massively exaggerate the crew needs)
i do like the changes you did to the rear section though. those will be quite beneficial (engine rooms ftw)
made a couple changes (which are improvements imo, take it as you will)
Price : 383 100
Weight : tbh, i have no idea how to check this
Max speed : 83,1 m/s
looks like a fairly decent overall design though