Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Jani's Shipyard
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Tags: Mods
File Size
Posted
Updated
80.530 MB
25 Oct, 2022 @ 7:15pm
12 May @ 4:18pm
35 Change Notes ( view )

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Jani's Shipyard

Description
Adds many content for your shipbuilding needs!
Weapons, Armor, Drones, Gigantic asteroids, a Huge Superweapon
and many niche tools!
Soon, even bosses

Main Content:

This is a content mod featuring many niche things, some of them include:

Nuke missile silos (similar to GA's one, but for nukes)

Drone launchers
- Send dangerous drones to shoot down your enemies! (notice: will not stop firing after the ship is dead!)
There will be bigger sizes to them later, currently the mod has 1x2 and 2x4 launchers.

Inserters
- Transfer resources without crew involved! attach a part to both ends of a inserter, add some power, and watch it move Ammo, Steel, even Ores from one part to the other!

THE BFG 10000 from DOOM eternal
- 120x120 insane madness

roof Mining beams and prisms for roof "ion" cores.

Hyperoids, 4x sized Megaroids, that are already 4x sized
Completly Mineable! get insane quantities of resources! just be lucky when finding them around your system!
Just defeat their defenses first

6x6 reactor that consumes hyperium to function.
1x1 Pathethic Reactor

3x1 Crew quarters (different from GA)
4x1, 3x2, also included (more soon ish)
3x4 as well (Legacy, vanilla added a better one, but mine has more doors in only one side.)

2x1 Engine room, Fuel room

Customizable Explosive devices (Create a self-detonating ship missile, Big Boom)

"Station" armor, essentially armor but extremly heavy (30 tons) but useful to protect your ships.

Decouplers, allowing for safe detaching of ship segments.

Some Factories, one which can un-enrich your uranium, for some reason.

Logic Wires, Comparators, Roof logic lights and panels, Thrusters and enemy sensors.

Other misc content.

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Related Mods and Addons/DLC's:

Standalone:

Cruiser/FTL weapons only.

Creative mode Bloons Projectiles Mod
Mod Beta (highly unstable)

Addons:
(planned) Creative mode parts
(planned) No Hyperoid Guardians/More Hyperoid Guardians


More content coming over to modern

- Mod previously known as Juan's Workshop or Juans Shipyard

Relevant Links


Discord: @janitnt


Credits

Skipydog : huge support and inspiration, friend, permission to port a lot of logic parts, new Occult parts, code help, and more.
Ultranova : missile silo roof sprite editing permission, plus some bits of code, possibly some Blatant *inspiration*, and more.
Kroom : permission to port their 1x1 Cockpit from their classic mod, Kroom's forge.
Aephiex : Slight Compatibility with their advanced storages + AI core mod's code (just used the name for compatibility)
syy1125 : Code from leviathan boss "Stellarborn" in order to use in this mod's Bossfights. Spritework and whatnot for batteries in order to ensure compatibility.
Block shading's sprites were taken from the game Mindustry by Anuke
Some Assets were taken from Calamity mod for Tmodloader, A Terraria Mod loader. These Assets were taken from the Wiki and/Or the Public Sprite Resource. (not currently implemented)
Popular Discussions View All (1)
122
16 Jun @ 4:17am
PINNED: Help and bug reports
janiTNT
552 Comments
BaconMaser 15 hours ago 
How is progress on the stand alone version of the inserters?
janiTNT  [author] 15 Jul @ 5:29pm 
what new version of the game? i'm not sure what you mean
drahrkendragon 15 Jul @ 12:35pm 
Please, can you fix the mod for the new version of the game? My spaceship construction gets a debuff without the Jani's Shipyard
A Phoney Ginger 15 Jul @ 12:13pm 
Awesome thanks for reaching out love the mod! Coming back to the game after getting some friends haha I just remember seeing them more often but I will keep a eye out!
janiTNT  [author] 15 Jul @ 6:28am 
no they havent
they appear in other systems though, usually on nebula infested systems or others that have multiple asteroid belts, might be rare however.
A Phoney Ginger 15 Jul @ 1:59am 
are Hyperoids/ megaloids disabled now? I remember seeing 'them' around awhile ago but not seeing anything currently...
janiTNT  [author] 5 Jul @ 9:07pm 
all drones target the specific part for a few shots then lose targetting after, i may change that for larger drones (or not) because it can easily be very good at burowwing a hole at important spots in the enemy ship
stevenc007 5 Jul @ 3:45am 
Great mod, is there any drones cam target a specific part of an enemy ship.? Currently they attack the enemy on random parts only.
GreenBugatti 5 Jul @ 2:22am 
mhm
thanks for trying i guess :D
janiTNT  [author] 3 Jul @ 8:47am 
i dont think something like that is too possible sadly
a dev had that idea discussed and they kinda liked it so i dunno