Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

34 ratings
Wyvern-Class Battlecruiser
   
Award
Favorite
Favorited
Unfavorite
Tags: Ships
File Size
Posted
Updated
185.268 KB
26 Oct, 2022 @ 2:23am
17 Nov, 2022 @ 8:46pm
2 Change Notes ( view )

Subscribe to download
Wyvern-Class Battlecruiser

In 1 collection by Yäeger
Atlas System
14 items
Description
THE MAIN DESIGN PROBLEMS HAVE BEEN CORRECTED
Wyvern-Class Battlecruiser
Price : 1 391 100
Weight : 3211,1 metric ton
Max Speed : 74 m/s

"The Wyvern is a battlecruiser from the manufacturer Atlas, it is Atlas' answer to the increase of piracy in the different systems. It is designed to be very well armored, its front armor is the largest ever found on an Atlas ship, this armor is present to protect the heart of the Wyvern which is equipped with an Ion beam that is made to pierce large armor while enemy shields will be deactivated by disruptors. Despite its weight, it is an extremely fast ship which allows it to catch any ship that tries to flee, but also equipped with more powerful radar to detect and track enemy ships more easily."



IMPORTANT: These ships are brand new so do not hesitate to give your opinion so I can improve the ships according to your feedback. Don't hesitate to give ideas of ships to build in the style of Atlas, I would be happy to try to do it!
17 Comments
Morphine 25 Nov, 2022 @ 8:50am 
Nice look, but clearly room for improvements. Crew management is not optimized, this is the most difficult part of the game : to reach max efficiency with minimal crew. By a simple look it's obvious engines don't need that much. Beds location etc... make sure each crew member is linked to a specific task and never stay idle. You can't just put all bedrooms same loc and hope for the best. Also armor not needed on some location, this makes the ship heavy for no reason. Like crew, less is better. With half the crew you can have 2x ship at same game level !
Yäeger  [author] 17 Nov, 2022 @ 8:52pm 
For going backwards lets just say that all my first ships were not designed to go backward fast, the new generall that will come with my newer design might correct that.
Yäeger  [author] 17 Nov, 2022 @ 8:50pm 
Design just got updated (picture updated with changes), i can say that I'm finally back on the game so more things for Atlas System to come
Sumatris 11 Nov, 2022 @ 8:53pm 
If I understand the tutorial correctly, combining more than two ion beams of equal strength into one actually decreases its performance. Your design has a three-into-one setup, so... ^^
Also, how do you get this behemoth to a quick stop? I only see two medium deceleration thrusters counteracting eight large main thrusters.
That said, nice design. Thanks for sharing :-).
Jeff 8 Nov, 2022 @ 9:42am 
i am new in Game, but stil ship needs to be in max shoting range all time,u maybe dont have enough speed to fly backwards ?
Yäeger  [author] 7 Nov, 2022 @ 9:16am 
Ship was made in the demo and I forgot to update this part of the ship
Tainman 7 Nov, 2022 @ 7:56am 
Why did u use 4 small reactors instead of one large reactor?
hyperjason818 5 Nov, 2022 @ 4:23pm 
im not able to use it because of a glitch not sure if its because i have the game on steam deck or if its a normal glitch
Yaddah 3 Nov, 2022 @ 5:35am 
Same, I've barely actually played too. There are just so many ideas for ships to build.
Yäeger  [author] 3 Nov, 2022 @ 5:29am 
I was taking a small break from the game as since its lauch I've been only playing it (nothing else) and building ships (I did not exceed 2 hours of play on my campaign) but tonight i will get back on the game and do heavy update on all ships I've made and maybe releases new ships.