RimWorld

RimWorld

494 ratings
Allow Consensual Incest
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Mod, 1.6
File Size
Posted
Updated
1.246 MB
27 Oct, 2022 @ 3:25am
11 Jul @ 9:08am
47 Change Notes ( view )
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Allow Consensual Incest

Description
This mod allows romantic relationships between family members via the Romance button in the Social tab.

Core Features
  • Enables romance between relatives using the vanilla Romance button
  • Removes all opinion and mood penalties for relationships between relatives
  • Slightly raises the natural chance of romance between relatives (25% vs vanilla's 3%)

Optional Features (Advanced Settings Profile)
  • Overhauls the Inbred gene with more realistic effects
  • Adds a new Strong Blood gene for enhanced roleplay
  • Two bloodline gene inheritance modes: Fixed (consistent 10% chance) or Generational (escalating chances and consequences)
  • Custom Ideology precepts for Kin seeking (chance of kin romance) and Kinship preference (e.g. parent/child, siblings, cousins)
  • Meditation bonuses/penalties for bloodline genes
  • Lore themed descriptions: Medieval, Dynasty, Tribal, Biotech
  • Birth notifications and mood effects related to bloodline genes

Compatibility and Technical Details
  • Safe to add to existing saves
  • To safely remove when using advanced features, use "Prepare for Mod Removal" in settings first
  • Compatible with all humanlike races, including modded alien races
  • Works with other gene mods (bloodline genes have exclusion tags to prevent conflicts)
  • Bloodline genes are excluded for lab-created pawns without blood-related parents
  • Optimized with minimal performance impact

DLC Integration
  • Biotech DLC: Required for core functionality
  • Ideology DLC: Optional. Adds Kin seeking and Kinship preference precepts (Advanced Profile only)
  • Royalty DLC: Optional. Adds meditation bonuses/penalties for bloodline genes (Advanced Profile only)

Frequently Asked Questions

Mod Identity

Q: Why is it called "Consensual Incest" instead of just "Incest"?
The term "incest" often carries heavy associations with abuse, especially involving minors. This mod is strictly about relationships between consenting adults. The name makes that distinction clear.

Q: Does this mod allow incest between minors, rape, grooming or abuse of any kind?
No. Absolutely not. This mod does not enable any kind of relationship involving minors, non-consensual acts, or abuse - incestuous or otherwise. This mod only affects consensual adult relationships between family members. Nothing else.

Q: Why no penalties for incest?
This mod is designed as a positive, stigma-free alternative to how RimWorld normally treats consensual incest. Since these relationships aren't wrong, pawns have no reason to feel guilt or shame. If you want a mod that punishes incestuous couples, this isn't it.

Q: Why not add a "Forbidden" or "Disapproved" precept for player colonies?
Adding mechanics to forbid relationships that the mod is designed to support would contradict its core purpose. This mod isn't called "Allow Incest But With An Off Switch" or "Allow Incest But Keep The Shame." If you want those, look elsewhere.

Q: Why change the vanilla Inbred gene?
The vanilla Inbred gene is scientifically inaccurate, exaggerated and overly punitive (80% chance, major stat penalties). Real-world genetics research shows that first-generation children from related parents are usually born healthy, with only mild increased risks.
This mod's version is more realistic in both its likelihood and its effects.

Setup and Compatibility

Q: Is this mod safe to add to existing saves?
Yes. Core features activate immediately and will not disrupt your colony. Optional features are disabled by default.

Q: Can I safely remove this mod mid-game?
Yes for core features, but if you're using advanced features, use "Prepare for Mod Removal" button in settings first, then remove mod. This converts custom genes to vanilla equivalents and prevents save corruption.

Q: Will this mod work with alien races?
Yes. The mod uses a universal check for humanlike races, so it works with most modded alien species.

Q: Does this mod impact performance?
No. It's lightweight and optimized. Relationship checks are cached, and generation tracking uses efficient algorithms.

Advanced Features

Q: What's the difference between Basic and Advanced Profiles?
  • Basic Profile: Enables romantic relationships between family members using the vanilla Romance button. Removes all opinion and mood penalties. Slightly increases natural romance chances (25% vs vanilla's 3%). No bloodline genes, precepts, or gameplay modifiers.
  • Advanced Profile: All Basic Profile features plus bloodline genes, ideology precepts, lore themes, meditation modifiers, birth notifications, and mood effects - all individually configurable.

Q: What relationship types can I configure?
  • Without Ideology DLC (mod settings):
    Parent/Child
    Siblings
    Grandparent/Grandchild
    Aunt/Uncle - Niece/Nephew

  • With Ideology DLC (kinship preference precepts):
    Nuclear kinship: Siblings and Parent/Child
    Extended kinship: Cousins, Aunt/Uncle - Niece/Nephew, Grandparent/Grandchild
    Peer kinship: Siblings and Cousins
    Hierarchical kinship: Parent/Child, Grandparent/Grandchild, Aunt/Uncle - Niece/Nephew

Q: What is the difference between Fixed and Generational gene inheritance modes?
  • Fixed: 10% chance for both Inbred and Strong Blood genes regardless of generation. Mild gene effects that don't scale with generation.
  • Generational: Inbred gene chance increases each generation: 10% → 40% → 70%. Strong Blood gene stays at 10% chance. Both gene types gain stronger positive/negative effects as generations progress. Maximum of 3 tracked generations.

Q: Can pawns have multiple bloodline genes?
No. Bloodline genes are mutually exclusive - pawns can only carry one at a time. When a new gene is added, it replaces the existing one.

Q: How does generation tracking work exactly?
The mod tracks bloodline depth across generations and regardless of whether pawns have a specific bloodline gene or not.
  • If two unrelated pawns have a child, that child is Generation 0 (normal vanilla behavior).
  • If two related pawns have a child, that child is Generation 1 (and potentially but not necessarily, born with Inbred gene or Strong Blood gene).
  • If that child then has a child with another relative, that child is Generation 2 (potentially born with Inbred gene (Gen2) or Strong Blood gene (Gen2)).
  • If that 2nd generation child then has a child with another relative, that child is Generation 3 (potentially born with Inbred gene (Gen3) or Strong Blood gene (Gen3)).
Note: This only applies in Generational gene inheritance mode. If set to Fixed, or if both bloodline gene variants are disabled, there is no generation tracking.
Popular Discussions View All (1)
6
1
24 Sep, 2024 @ 1:21pm
Revamped Inbreeding
ParasiticSquid
414 Comments
zeus57007 55 minutes ago 
Well, it is the fact that not everyone plays on the most-up-to-date-version all the time. they have spent months (maybe years) playing on a save, and they don't like that their incest wives and husbands are breaking up now that the mod that allowed it no longer works. By the hundred hells, there are some people still playing on Rimworld 1.3, even, and some people playing on 1.4. maybe more on some of the older versions that this mod used to support. I'm not saying revert the changes here, hells no. Just quickly made a github, upload whatever versions supported up to and including 1.5. When you're off vacation, of course. hope it's going well, by the way, and I hope these unfortunately negative comments, like mine, don't get you too stressed out. After all, you're a human, too! Right? Or you could be a gerbil, I dunno. As long as you're not an AI, lol
os 1 hour ago 
@idoncare it was adressed to idaziz, not to you lol
IDAZIZ 15 hours ago 
thank you, take your time and have a nice vacation.
Sarus 15 hours ago 
lol where did the sister part come from
But anyways, the 1.6 mod update had enough code changes that it is not compatible much with a 1.5 game? if that's case might be best for a separate upload for the 1.5 copy?
idontcare  [author] 16 hours ago 
@IDAZIZ Ok you're making me feel bad and guilty now. I still don't understand it (how is a 200 modded experience better and worth days/weeks/months of wait over the actual game's update that brings so many features,improvements,fixes and a whole new dlc, is truly baffling to me), but even if i don't, alright, i will add back 1.5 support as soon as im back from my vacation. I will try my best.

@os i don't but even if i did have a sister and i loved her, what do you care lol
Garlic & Herb Tuna 16 hours ago 
I've used it for a long medieval game that''d gone on for several in-game decades (before the mod updated to 1.6); gives the game that Habsburg feel.
os 17 hours ago 
you're really into sisters huh
IDAZIZ 18 hours ago 
i've been using your mod for years now, since 2022, and was looking forward to every single update and reading the change logs in the comments, i don't usually do that with other mods, it broke my heart when my RimSort told me that your mod among all my 399 mods was the only one that removed 1.5 support.
IDAZIZ 18 hours ago 
more than 85% of my mods haven't updated, and i have 222 mods, like with every major update i'll wait for my mods to update, please just make a separate 1.5 archive for us, i was really invested with your mod having my children reach the pure blooded genes.
idontcare  [author] 19 hours ago 
Oh boy i feel like i'm in some surreal situation, like why are you not simply on 1.6? it is out, this is the default, stable, up to date game version, plus an awesome new dlc that runs on this version only, but you wanna miss out on everything they bring just because some modders haven't bothered to update their mods yet? and somehow my niche small and totally unnecessary mod is apparently necessary for your outdated game? like seriously... xd