Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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ZyCorp Hammerhead and Crossbow
   
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29 Oct, 2022 @ 10:24pm
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ZyCorp Hammerhead and Crossbow

Description
ZyCorp is a relatively newer Ship Manufacturing Corporation and considered to be one of the fastest-growing corps in the past 20 years. Focusing on specialized hull types, ZyCorp designs ships that fill many different types of roles in a wide variety of combat applications. While ZyCorp focuses mostly on combat hulls, they have engineered a small number of logistical configurations which also find some use in the civilian markets.

ZyCorp Collection

The Hammerhead and Crossbow configurations are designed to be used together. The Hammerhead closes in on a target and uses its varied array of forward weaponry and decent defense to trade fire, while the Crossbow flanks from a safe distance and lines up a killshot with its long range railgun.

== Hammerhead ==
Role: Heavy attack frigate
Cost: 409,900
Crew: 62
Power: 12.0 (2 x Small reactors, 2 x Medium reactors)
Command: 93/250
Dimensions: 32m x 30m
Armament: 2 x Heavy laser blasters, 2 x Standard cannon, 2 x Laser blasters, 2 x Disrupters
Defences: 4 x Small shield generator, 6 x Point defence cannons
Secondary systems: 2 x Engine rooms, 1 x Booster thruster, 1 x Cannon ammo factory
Cargo: 30 + 2 (Cannon ammo factory)
Hyperdrives: 2 (72% efficiency)

The ZyCorp Hammerhead is a front line heavy attack frigate meant to trade blows with heavily-defended frigates and light cruisers. With a large number of forward-facing cannons, the Hammerhead can rain down a sustained barrage of heavy gunfire cracking through both shields and armor plating. The front portion of the hull is also outfitted with multiple layers of armor plating and several overlapping shield generators which give the Hammerhead the needed endurance to survive any returned fire. With the exception of some small point defence cannons, the Hammerhead is vulnerable to both missile cruisers and to being flanked by multiple targets. As a result, it does best when either going toe-to-toe with a single hardened target, or when being accompanied by a more maneuverable escort.


== Crossbow ==
Role: Long-range/precision attack frigate
Cost: 217,300
Crew: 18
Power: 3.0 (2 x Small reactors)
Command: 45/50
Dimensions: 29m x 14m
Armament: 1 x Railgun with 5 accelerators
Defences: 2 x Point defence cannons
Secondary systems: 1 x Cannon ammo factory
Cargo: 12 + 2 (Cannon ammo factory)
Hyperdrives: 1 (38% efficiency)

The ZyCorp Crossbow is a long-range artillery frigate. Quite literally a railgun with a hull built around it, the Crossbow is meant for long-range, pinpoint strikes against unshielded subsystems. Aside from the railgun itself and only two point defence cannons, the Crossbow has no other armaments and requires either a radar spotter or other close range escort to take fire so that the Crossbow can line up a killshot.

(Tip: When using the Crossbow as a long-range sniper, it works best if you set the railgun to only fire when it has a target, and give a direct fire order on the targeted component. Then, line up a shot with a component using the Rotate Ship order [default 'R']. The railgun will fire the instant the ship lines up the shot. See this video for a demonstration)