Victoria 3

Victoria 3

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Immersive Additions: River Ports
   
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2 Nov, 2022 @ 7:45am
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Immersive Additions: River Ports

In 1 collection by Gelre
Immersive Additions Collection
3 items
Description
Hello all and welcome to the first of hopefully many additions under the Immersive Additions umbrella!

This small little mod adds a new building: the river port.

The river port is buildable in any province that in the vanilla game gets free infrastructure from a river state trait.

Said free infrastructure has instead been removed.

The river port features multiple production methods unlocked over time at increased material cost for an increased infrastructure bonus.

Enjoy.

Chinese translation:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2880069248
[Translation is not standalone, you will need this mod as well for it to work]
16 Comments
Pterodactyl child 14 Nov, 2024 @ 12:24pm 
so i tried this mod on a new game on the newest patch of the base game, and i cannot build the river ports anywhere, because it says (at level zero) that the building is "at maximum capacity in [state]" do you know whats going wrong here or what im doing wrong?
Gelre  [author] 16 Aug, 2024 @ 1:32pm 
@Chaos Rising,
No problem at all, feel free to do so
Chaos Rising 16 Aug, 2024 @ 12:32pm 
Hello there! I have always loved this mod and am currently building a new mod framework/ modpack and was wondering if you wouldn't mind if I was to include this in it.
Gelre  [author] 17 Oct, 2023 @ 1:22am 
@Roein Go ahead though I don't know how compatible this mod still is with more modern versions of the game
Roein 16 Oct, 2023 @ 1:38pm 
Could I incorporate your mod into mine? River ports would make a great addition to the early development of canada :)
逗比小迷弟 23 Jan, 2023 @ 7:41am 
It would be better to add merchant ships
Grognerd 28 Nov, 2022 @ 7:28pm 
I would like to humbly suggest a new building for the Immersive Additions Collection: Guano Mines. Yes, basically bird shit. It was actually quite a hot commodity back then, in South America, and some Pacific and Caribbean islands, see the "Guano" article on Wikipedia for historical economic details, subsection "The Guano Age (1802-1884)."
nahantelhe 14 Nov, 2022 @ 12:56pm 
Why make those government funded? I'd suggest having them be subsidizeable like railways, and have different ownership PMs. They should also provide some transportation. That would make them cheaper for the government while being inline with what boats would do at the time
Gelre  [author] 9 Nov, 2022 @ 12:57am 
@neomoore122333 it's a lot cheaper to run and build than a normal port, it exclusively produces infrastructure, when I make a full infrastructure overhaul it'll also do other stuff but for now that's it, and Id say its fair compensation for the price you pay for the building
EinZwei 8 Nov, 2022 @ 4:37pm 
What else does the port produce? Is it just infrastructure? Compared to the regular port and the railroad, this seems underpowered. Does it also produce convoys?