Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
No problem at all, feel free to do so
here's my Chinese translation:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2880069248
I'm working on a full-scale infrastructure overhaul that will deal with the OPness of railways over any other form of transportation that was common at the time
But that takes a lot of time so for now, I do have a few single-building infrastructure mods planned to accompany this one
Currently on the first production method your port will perform even at max level a lot worse than what the infrastructure from the state trait would have given you in vanilla
Level 2 and 3 are from the top of my head slightly below and slightly above vanilla
Level 4 goes quite far beyond vanilla levels
But keep in mind level 2 3 and 4 come at quite a steep cost for the infrastructure, theoretically still cheaper than opening a railway, but still a significant financial burden