Arma 3
78 ratings
Blastcore Compiled By isky
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Data Type: Mod
Mod Type: Character, Structure
File Size
Posted
Updated
184.487 MB
5 Nov, 2022 @ 3:35pm
5 Dec, 2024 @ 8:25pm
25 Change Notes ( view )

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Blastcore Compiled By isky

In 1 collection by isky
isky's mod pack
7 items
Description
This is an effects overhaul with long time support. This is mean't to favor performance while also giving you decent looking effects.


Future Plans
overall core look/style of effects

Discord link to report issues and keep you updated:
https://discord.gg/yK8PjjTf6X

Compatible with ACE
177 Comments
Papu Pro 20 hours ago 
when i start the game with this mod i always get a message that says Blastcore_Extended_fire requires Blastcore_VEP, do you know if any mod causes this issue? otherwise amazing mod
Kayien 6 Jul @ 2:45pm 
i can use this mod with Photon FX ¿?
Valmont 30 Jun @ 5:37pm 
I agree with Isky. The plug and play nature of the mod makes it great. A final patch with all the fixes and optimizations you can add would be great thou. An area that could be potentially improved if the .PBO files are separated for each different effect and that way players and easily remove some optional stuff but other than that the mod is already perfect basically.

WIth the latest A3 patch there is no performance impact whatsoever.
isky  [author] 30 Jun @ 1:57pm 
@black_fire the big part of why people like this mod is because it’s plug and play with little to no issues outside of things I’ve already addressed. If it ain’t broke don’t fix it, if you get what I mean. Even then I have a billion other things that I work on in a day so I don’t have the time to focus on older stuff as much as I used to.
Black_fire 30 Jun @ 12:00pm 
I think it would be cool to add more flexible settings for effects, and also optimize the explosions of technology, this is one of the biggest problems of the mod. I also noticed that some tank shells don't have explosion effects.
isky  [author] 30 Jun @ 11:48am 
@Black_fire Unfortunately theres not a whole lot i can Update aside from some minor fixes (which will be addressed) and potentially some new stuff which isnt really required.
Black_fire 30 Jun @ 2:15am 
Bro when are you finally going to release an update? Your mod is just awesome.
Valmont 23 Jun @ 2:52pm 
@Isky thanks for the response and indeed there are no issues running both and to be honest your mod brings so many cool effects that I don't care about missing the Veteran impact effects.
Keep being awesome
isky  [author] 23 Jun @ 2:11pm 
@Valmont the bullet impacts come from the core PBO which is required to run. So unfortunately its one or the other but you can probably get away with running both if it doesnt break anything
Valmont 23 Jun @ 11:54am 
Do the bullet impacts come on their own PBO? I need to remove that since I already use the Veteran's bullet impact effects