RimWorld

RimWorld

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Preemptive Strike (v1.4+ Fork)
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Mod, 1.4, 1.5
File Size
Posted
Updated
6.220 MB
5 Nov, 2022 @ 4:11pm
7 May, 2024 @ 9:27am
6 Change Notes ( view )

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Preemptive Strike (v1.4+ Fork)

In 1 collection by Ogliss
Og's Caretakership
17 items
Description
This a fan updated continuation of Lt. Bob's continuation of Dr.Carl's original mod, with all credit for the idea and original implementation going to him. I have only taken over development of the mod since the RimWorld update to v1.4.

Original mod can be found here:
- https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1890377807
1.3 mod can be found here:
- https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2056230561

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Credits (from Dr.Carl's original):
1. Many many thanks to @Iron Chaos for the fantastic tower graphics!
2. Some features in this mod are inspired by the mod Spotted by TGPArcher
3. Some textures and UI icons are from some online sources. Their credits are noted in the file “ThirdPartyAttributions”. You can find it in the root folder of this mod.
4. Some textures are modified from the vanilla Rimworld art source by Ludeon Studios.
License: You can browse, modify and reuse my code as you wish (source code is in GitHub repository), but please give me credit.
5. Additional translations by: Proxyer
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Changelog:
05/Nov/2022: Updated to 1.4
01/22/2022: Improved performance of WorkGiver for watchtower job
03/06/2021: Cleaned up leftover food code in towers, should now be fully removed
11/12/2020: Added Scaria to manhunter packs; improved performance; quest bug fixes
10/09/2020: DifficultDetect setting saves correctly between games
08/18/2020: Replaced two error warnings with messages
08/14/2020: Fixed issue with reward pawns from quests; Flagged as v1.2 supported
05/29/2020: Removed refuel job from towers to improve performance
04/27/2020: Balance tweak to go with detection changes: All tower ranges increased by +1
04/26/2020: Added Japanese translations
04/25/2020: Added forbid ability to all towers
04/25/2020: Added "Difficult Detection" option, on by default. Limits what can be detected outside of visual range.
04/19/2020: Fixed null handling for friendly drop pod assists when in debug mode
04/16/2020: Added description tags to Hediff xmls
04/13/2020: More quest bug handling
04/12/2020: Added additional debug code; Created and tested handlers for most quest incidents (Couldn't test infestation on a new map)
04/11/2020: Corrected no-spawning issue with pawn-rewarding manhunter quests
04/11/2020: Changed packageID, restructured to allow multiversion, merged old v1.0 mod into package file (untouched), uploaded to Steam
04/10/2020: Changed Royalty Collector alert to standard message
04/01/2020: Created bypass for Royalty Tribute Collector
03/21/2020: Initial v1.1 fork created on GitHub

Source:
New fork:
https://github.com/Ogliss/RimworldMod_RaidAlarm-PreemptiveStrike/tree/RimworldV1.4
Fork:
https://github.com/Lt-Bob/RimworldMod_RaidAlarm-PreemptiveStrike
Original:
https://github.com/DrCarlLuo/RimworldMod_RaidAlarm-PreemptiveStrike
Popular Discussions View All (1)
25
12 May, 2024 @ 1:08pm
PINNED: Bug Reports & Known Issues
Ogliss
194 Comments
Nim 13 Jul @ 3:27am 
This might be an interesting alternative to Rim War
Thranos 11 Jul @ 9:40pm 
Any word on if this is working in 1.6?
Brumes Wolf 6 Jul @ 3:20am 
@Ogliss could you update the github with the most recent version, the most recent branch has not been touched in 3 years and does not include 1.5.
Brumes Wolf 15 Jun @ 2:16am 
@VitaKaninen Thanks, getting Better Log fixed it, and is generally a useful mod.
VitaKaninen 10 Jun @ 11:36am 
@Brumes Wolf, the weird symbols in the text is a game bug when you have dev mode enabled. There are mods to get rid of it, such as https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3295112942
Brumes Wolf 10 Jun @ 6:26am 
A small bug, the filter for putting food in a modern watchtower seems to be getting ignored, I have it set to only simple meals, but everyone seems to just throw whatever nutrition they can find in there.
Brumes Wolf 25 Mar @ 8:31am 
The UI for the mod settings seem weirdly cut off and shows some weird diacritics on characters in certain strings, anyone else have this issue?
UFR-Jeriko 4 Feb @ 3:15pm 
For those having issues with raids or some caravans not spawning in when its time take a look at the bug reports in the Discussions..no it wont really give you a solution but this being(hopefully) at the top of the comments will give someone an easier time debugging that issue.
Komissar Rudinov 21 Jan @ 7:09am 
is the building uninstalled?
Peers 20 Jan @ 1:59pm 
Not sure if the "tactical telescope" installation is working, I got a vanilla telescope, and it still can't upgrade