RimWorld

RimWorld

122 ratings
Fabricors can repair mechs
   
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Mod, 1.4, 1.5
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Posted
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1.769 MB
8 Nov, 2022 @ 1:03pm
5 Jul, 2024 @ 11:18am
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Fabricors can repair mechs

Description
31 Comments
Gecko Esti 10 Jul @ 7:51pm 
Please give us 1.6
time lapses 29 Jun @ 10:34pm 
This mod should rename to mechs can repair mechs.
Every mechs who can smithing can repair mechs.
Undead 25 Jun @ 12:07pm 
1.6 please <3
theissac69 17 Jun @ 9:19am 
this is THE mod i was looking for thank you :) :jarate:
FripouilleSaharienne 15 Jun @ 6:35am 
( I use a biotech patch that can make mech priorise tasks, and its not the fault, just to be clear )
FripouilleSaharienne 15 Jun @ 6:33am 
It says " can't do : will never do repairing "
TaikaJamppa 7 Feb @ 5:29am 
It's alright, I just have to remember to disable autorepair on the Fabricors and they won't make my game crash... usually. :steammocking: I have so many mods I don't know what could cause it, and I am way too lazy to find one... Could Mech work priorities mod, or whatever it is called, cause it, possibly? That's the only one I can think of... But then again, I enabled it recently, yet the Fabs have been self-repairing way longer than that, so... I doubt it.
Witek  [author] 7 Feb @ 5:21am 
Yes, it's crashing when mechs are self-repairing. That's why it was disabled in the code. Maybe something changed and my check is not working or you have some mod conflict I don't know about. I will check it later.
TaikaJamppa 6 Feb @ 9:41pm 
Hi! @Witek, when you say "it cannot repair itself", do you mean it actually can't, or that when it does try to, it crashes the game? Because I have the latter of these happening... I like this mod, a lot, but that is one thing that has made me consider disabling it permanently. I almost always play as a solo mechanitor, so they won't have the time to repair all the mechs... Mostly.
Catlord9001 20 Oct, 2024 @ 10:57am 
Could you please patch this to work with the mod Ferret's Mechanitor Worktype?