Kenshi
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Grineer Mod - A Warframe Faction Mod
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File Size
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4.523 GB
9 Nov, 2022 @ 2:34pm
3 Jul @ 6:29am
229 Change Notes ( view )

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Grineer Mod - A Warframe Faction Mod

Description
GRINEER MOD IS HERE!

[Version 35 - Speaking in Enchanting Table Update]
Adjusted the Grineer Food Store size
Corrected the Dialogue raid of Grineer Buyers.
Added a special unit in a certain lab. It might be recruitable with the right item.
Adjusted Ghoul Nest
Adjusted the lab in Iron Valleys.
Added a new caravan nest spawn. You can find them in Cheater's Run or the Hook


The sprawling ranks of the Grineer are formed of rotting hordes of simpleton clones, bent on consuming everything that remains of the Solar System. They live short, violent lives, much of it an inheritance of the genetic stunting by their former Orokin masters.

This mod has been a passion project for me for the past year, I've been porting Warframe Assets into Kenshi for what seems like an eternity and now we've reached the BETA stage!
It would have taken an eternity if not for the help of Don Fuego, author of the Skeleton Radio mod, for his help I am eternally grateful, he helped massively with the dialogue, cities and worldstates and without his help we would not be here today
We've got functioning worldstates, city-swaps, trading cultures, interiors, shops, research and so on and so forth, you should be able to access everything from the mod without issues

The mod contains:
-New Race: The Grineer, a variant of a human, more combat suitable
-New Factions: Grineer and the Corpus, two high tech factions which you can interact with, along with a few lesser factions, including the Argon Cartel, the Steel Meridian and the Kavor
-New food and items: Self explanatory, we've got Fisheries, Neo-Foods and other cool stuff, including fusion generator
-New Weapons and armours, of both Grineer and Corpus Variety
-New Animals with (Admittedly ♥♥♥♥♥♥) custom animations, skeletons and other stuff!
AND MANY MANY MORE

Lorewise, a single Grineer Galleon crashlanded onto Kenshi and are now stuck there, whether they stay here or die out, it's up to you, but their mere appearance has started a big change on the good ol' moon. You can expect Grineer to appear around the western shores of the island, Do discover what they're up to
In response to their crash-landing a Corpus expeditionary fleet has made a landing at the Ashlands, setting up a space port alongside many outposts and a bustling enterprise, they may be good buisness partners.

Despite the changes on the moon are also options for the natives to acquire such good tech and loot. The Grineer sell their technologies at their stores in the Kuva Capital. The Corpus Space Port have a research center where you can acquire theirs. But for some of the more wilder technologies, you need to steal them from blacksites. Centers where both factions conduct research and development far from their main holds. Of course, if all else fails, you can always count on the Argon Cartel squatting in the Burning Forest to sell you the tech you need to get started. Just look for their stores or find their boss. And remember, sometimes, theft is the only way to acquire certain things and goods!

MIND YOU
This mod will forever remain kinda unfinished, exactly like Warframe. expect some amount of Jank, If you notice any errors, I'd be grateful for any feedback and bug reports, so we can iron out the issues ASAP


CREDITS:
- Digital Extremes - Original Creators of the Assets used in the mod
- Don Fuego - Co-Author, city builder and dialogue writer
- Zeski - Porting Assets, The Original Creator of the mod

MANY THANKS TO:
- Ninya - who helped me out with Blender long time ago when I was first starting the mod
- /keng/ on /vg/ - for being a great place to discuss Kenshi
- Theta - For some help with the Grineer footage that was helpful for accurate Grineer unit recreation
- Better Community Pending - for keeping the spirits high
- Mykomark - for repeated bug reports
- Quilava - for repeated bug reports

LINKS:
Chinese Translation of the Mod

Grineer Mod - Lite

The Haydee Affair - Grineer Mod/Haydee Crossover episode

More Combat Animation Patch

Radio Skeleton mod Expansion Patch

No Cut Efficiency for Grineer Armours

MEGA Animation Collection Pack

MEGA Pathfinding Collection Pack

Grineer Mod, but only the items - In case this mod doesn't run well enough for you, but you still want the items

Disclaimer:
Assets used in this mod are Non-Commercial I don't profit from the direct sale of Warframe's IP. I do not charge users to access or own my Warframe mod.
Popular Discussions View All (2)
235
1
10 Jul @ 7:15am
BUG REPORTS! SUGGESTIONS!
Zeski
10
1
26 Sep, 2024 @ 8:22am
PINNED: [Mod Contents] - A Semi Comprehensive List
Zeski
505 Comments
Zeski  [author] 10 Jul @ 10:04pm 
Sadly not, But if someone makes a patch I'll put in the description
Rice the Cheesey 10 Jul @ 9:51pm 
is this compatible with UWE?
CHAOStheory1220 10 Jul @ 7:11am 
@Lord_Beefcastle Thanks!
Lord_Beefcastle 8 Jul @ 7:44am 
@CHAOStheory1220 - Yes, there's ghoul/animal traders just as there are robot traders. There's one trader in particular you can't miss because he's got about 30 ghouls, a couple Ogmas, a couple Thumpers, and several Hyekkas trailing behind him in a large horde.
CHAOStheory1220 8 Jul @ 5:36am 
Im assuming most of the robots are sold by traders but is it the same for ghouls or do you get them in some other way? Im currently downloading the mod now but im just asking ahead of time because this mod seems so cool and i want to experience as much of it as possible
Lord_Beefcastle 7 Jul @ 9:43am 
Haha no worries.
Zeski  [author] 7 Jul @ 6:28am 
It was adjusted, super sorry
Lord_Beefcastle 6 Jul @ 10:28pm 
@Zeski, did you recently update the Corpus Resort in Leviathan? I went up there today and it looks like someone cloned the village, made several changes, swapped some buildings, turned it ~45 degrees and placed it so that it merged with the original town. It's pretty hilarious, but I think the only building I could access was Derf's and the bar, but there was half a house poking in through the side of the bar, and the bartender decided to stand on the house, so I couldn't interact with him lol.
If so--- I'm guessing I need to update the other copy of your mod I keep in the Kenshi exe mod folder.
If not--- I'd be very confused as to how that happened.

Also, the Prime level weapons totally kick ass dude, good job!
Jorahm 3 Jul @ 10:36am 
@zeski The reupload has worked, mod is now visible. Thanks!
Zeski  [author] 3 Jul @ 6:32am 
@Jorahm - Reuploaded
@habibiwaliwafi - Super sorry, but there's no plans to do a compatibility patch with UWE as of right now, feel free to make one though, I'll link it in the description if you do