RimWorld

RimWorld

50 ratings
Clown Nose Gene
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Mod, 1.5, 1.6
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336.287 KB
12 Nov, 2022 @ 9:09pm
7 Jul @ 3:05pm
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Clown Nose Gene

Description
WE'RE BACK, BABY! Updated and ready for 1.5, and using the brand new rendering system so your clowns look better than ever! No more sharp pixelated noses!

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Ever wished you could make a race of weird clown people to make a colony out of? Now you can!

Adds an array of colorful clown noses to give your pawns. Currently includes red, blue, green, purple, pink, and orange.
34 Comments
TootsieDoll 23 Apr, 2024 @ 4:43am 
LETS FUCKING GOOOOOO
Vindicator 17 Apr, 2024 @ 6:12pm 
Rudolph time?


Methinks Rudolph time
Rubus 19 Nov, 2023 @ 8:32pm 
honk HONK honk HONK honk
HeavyMetalClown 16 Nov, 2023 @ 11:03am 
Honks for the Honkmother! Pies for the Clown's face!
kinonothin 6 Sep, 2023 @ 10:58am 
now this is the actual nephilim race mod
my bawlz itch 16 Jul, 2023 @ 1:16pm 
Honk.
oinko sploinko 6 Apr, 2023 @ 1:31pm 
ur projecting roko
roko711 11 Mar, 2023 @ 9:42pm 
inbred twitter user race
ANSWER ME JIA BAOYU 25 Nov, 2022 @ 10:37am 
honk
connithan  [author] 22 Nov, 2022 @ 10:19am 
nevermind! that function only works on eyes and bodies. it all comes down to how the genes are coded, and unfortunately, it's out of my control. for whatever reason the scaling function just doesnt exist for something like noses, unless all of us are missing it. i can attempt to add some more aliasing to the sprites themselves to try and smooth them out a little, but im limited to a real small canvas to make it work lmao