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Methinks Rudolph time
instead i manually downsized the sprites so they'd fit on the pawns face, which resulted in what we have now. the size of the nose on the pawn means it doesn't have an insane amount of pixels to work with so it looks less smooth. if theres a way around this id be glad to, but as far as i know there isnt
...but... maybe it wasnt... so bad...
...
...
...i can't, i must BOOP DA SNOO-
*HONK*