Portal 2

Portal 2

116 ratings
uNd3CIDE
   
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35.348 MB
20 Jul, 2014 @ 7:59am
4 Sep, 2014 @ 10:24pm
3 Change Notes ( view )

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uNd3CIDE

In 1 collection by josepezdj
josepezdj's PTI Challenges
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Description
Puzzle for Grey's "Straight & Symmetrical" bi-weekly challenge at the P2LC's group.

Apologies in advance for too much backtracking and repeating some routes... :)


Thanks Requiemsoul, Prototype, Cyhborg for testing.

Thanks p0rtalmaster for making a soundscript for the map and for his valuable feedback on the puzzle.


//Version 1.1

Changelog:

- v1.1: the last part has been changed in order to once more try to force my solution. Fixed some water reflection bugs. Worked more on optimisation.
45 Comments
hub 6 Feb, 2020 @ 6:35am 
:maglike: This shot https://youtu.be/KZ29Fg9YUn8 helps to cut off one circle of hell.
MrMister 19 Nov, 2019 @ 2:45pm 
Is it a softlock if you get to the 1-dot side and place both portals there?
chimera 1 Mar, 2019 @ 8:16pm 
i haven't even played this and this looks so nice
ChrisLP 21 Feb, 2019 @ 9:11am 
Yeah the idea is the same as how I did it, but you should know 2 things:
First, I can shoot portals and pass right through the glass on the left wall marked with 3 dots.
That helps a lot with my solution because it doesn't involve using momentum to get on the lightbridge.
Second, since there's a companion cube, I've never respawned it or lost it, I see you've pressed the pedestal button and fizzled it for faster acquirement of it back.
josepezdj  [author] 21 Feb, 2019 @ 4:09am 
@C.L.P.ortal: thank you so much for playing my maps and for your praises! I'm happy to hear that :D Regarding the official solution, it's already there in the description tab beside the screenshots, and in my Youtube channel ;) Cheers!
ChrisLP 10 Feb, 2019 @ 9:00pm 
Please man, i have one request could you post a video with the intended solution or do you think a lot of people who couldn't solve it will watch it and that's gonna ruin the whole thing? I'm saying that because there's certainly a lot of things i've done that i'm 90% sure i shouldn't.
ChrisLP 10 Feb, 2019 @ 8:56pm 
Man, another masterpiece of JosePezDj as always, thank you and congratulations, my dear friend! It started off trying to frustrate me because i was "afraid" of doing something that'd turn out badly, but then, i confess i've noclipped every time i failed to do something, but that's not cheating at all, it's just not wasting much time, and little by little i've found the intended perfect and awesome solutions. All of your chambers have always been so geniously well designed and also very difficult to solve, so it's not just the general straight-forward "ok, i know what to do" kind of chamber, it's just the most clever pieces on the workshop! Ghoul was so small and i will always remember that name because it was the one i couldn't solve...
jandlml 24 Mar, 2018 @ 7:53pm 
i hate that i couldnt get the strafing. i had to noclip to get high enough just couldnt do it. but i solved the actual puzzle myself. its so upsetting when that happens. i really loved the puzzle itself. even after ten years of playing this game my strafing abilities stink. i almost got it a couple times.
zeo1337 3 May, 2017 @ 11:41am 
YES beat without help :D
Instantiation 5 Sep, 2016 @ 4:31pm 
An interesting and challenging map.

More than 90 minutes (!) of playthrough: https://youtu.be/cagPqCiD_P0

*checks intended solution video*

I never needed that ninja bridge move at the start of your solution video. It's easier (but slower) to portal behind the back lower area, walk out on the side, and use the bridge to get back to the middle of the area, then use successive portal placements to crawl vertically upwards.

I found the latter section of this map (once the second cube is retrieved) to have an interesting property: there are a lot of promising solutions that are wrong, and startlingly different from each other. There's the funnel ascent and the laser fling. So I start with kinda the right solution, switch to a different wrong solution, and then finally the true

(Flinging in the laser room was irritating. Was I missing something?)