Left 4 Dead 2

Left 4 Dead 2

203 ratings
Lets Build a Better Rocket
   
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Game Modes: Co-op
File Size
Posted
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44.165 MB
13 Nov, 2022 @ 4:32pm
31 May @ 3:33am
49 Change Notes ( view )

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Lets Build a Better Rocket

Description
A new version of Rimrook's original map.

This is the same map as the original but a fixed version. As you know the original is very Bot unfriendly, you had to kill the Bots to finish the game. Now they get into the rocket when it's built. Also you couldn't equip the Desert rifle, I have fixed that. I have made lots of other small changes to make it easier to play, it's now a lot faster, last time I played it we finished in only nine minutes, although you would normally expect to complete it in about twenty minutes.

I don't want to list all the changes I have made because I want you to be pleasantly ( or unpleasantly ) surprised, by what you discover. I never read the descriptions of maps because they make the map sound so complicated that it puts me off, I'll only say one thing, and that is to get into the rocket as soon as it's built. There's no more wasting time unlocking every thing on the control board while the other players wait for you in the rocket.
59 Comments
Whadeiouyesser 17 Jun @ 7:59pm 
Noted, I'll try to remember this next time
Grumpy  [author] 16 Jun @ 9:40am 
Whadeiouyesser
It's impossible if you play on Expert difficulty. I play on Advanced & it's hard but not impossible. You have to play it this way. First get 4 guns. The first gun you get, shoot a bullet, then you can equip another gun. Then get a bile jar & throw it over the wall. Keep throwing bile every 20 or 25 seconds, this will paralize the common zombies. Then build the medicine locker & open it. The idiot bots will keep getting hammered by chargers but they will survive if they have the pills. Then unlock the gas can if you have time. Use it to burn the Tank when it appears. Then unlock the ammo pile. Then you are in a good position to win. Don't waste time building the rocket until you have some good protection & fire power. Don't stay in the warehouse for too long after the Tank dies otherwise you will get overwhelmed. So remember, Guns, Bile, Pills, Ammo.
Whadeiouyesser 16 Jun @ 6:15am 
impossible on single player idk what i expected
MeiLudex 31 May @ 3:38am 
Lotta old memories on this map
Anubis 4 Apr @ 7:12pm 
It crashes the game on me after a few unlocked things... no conflicting mods also, anyone else?
C1TY 6 Jan @ 12:32pm 
The Rocket is a Lie
Acrostiche 6 Jan @ 12:24pm 
The Cake is a Lie
loop321 10 Dec, 2024 @ 1:49pm 
I think it would be worth it. I've seen a few confused players. Me included until recently. Also it would make the completed board more uniform. No green except for the barrel spawner. It's ultimately up to you, I'm just giving suggestions to continue to make it Better™ than the original.
Also is the following a bug or intentional?: if the bile jars are overused, they stop attracting the zombies until pipes are thrown. I can see it being intentional to discourage complete reliability on them. Like how you buffed the M60.
Grumpy  [author] 10 Dec, 2024 @ 11:49am 
loop321
It wouldn't be difficult to do but would it be worth it? I can't see any use for it unless I see people wasting time trying to activate the electicity when it's already activated. Generally speaking people can see the fence is elactrified.
loop321 10 Dec, 2024 @ 10:58am 
What at first I thought was a bug is instead a feature: the Electric fence prompt not being filled out/black. It only applies to fences built and not ones that haven't been built, so if anyone missed parts, they have a chance to build them and make them electric.
In that case I have a suggestion, when all of the fences are built AND you activate electric fence, then it should be black/used.