RimWorld

RimWorld

43 ratings
Defang Bodytype Genes
   
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Mod, 1.4, 1.5
File Size
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79.478 KB
16 Nov, 2022 @ 5:31am
28 Sep, 2024 @ 4:53pm
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Defang Bodytype Genes

Description
A simple xml patch that removes the forced bodytypes attached to the biotech bodytype genes.
This solves the xenotype HAR issues and similar errors arising from forced bodytypes in a rather straightforward and save-compatible way.

I also just don't like the forced bodytypes.
13 Comments
Meow Max 24 Jul @ 7:54am 
Does this work in 1.6? I miss this mod!
stun  [author] 21 Sep, 2024 @ 1:39pm 
Yes
Vatheron 20 Sep, 2024 @ 8:46pm 
Does this still work with 1.5?

Noticed theres no mention of anything since 2023
Solzucht 15 Aug, 2023 @ 9:04am 
thank you! :)
PrismatrixRabbit 9 Jan, 2023 @ 7:33am 
Oh, god thank u very much
they r my favourite character
PrismatrixRabbit 8 Jan, 2023 @ 3:46am 
Which mod dose that bunny ears come from
pls tell me, im a huge fan who love rabbit
TheDarkJediKnight 19 Nov, 2022 @ 8:47pm 
I got a character editor so as long as I can fix things over with that, I should be fine.
I just don't need body locking enabled on randos.
stun  [author] 19 Nov, 2022 @ 8:42pm 
This mod only edits the four bodytype genes, so things like pig snout will still cause missing heads.
The xenotypes that actually caused problems for me were mostly the hussars/genies that'd be on empire jannisaries or refugees, which this does fix. Wasters and pigs and yttakin etc. will still cause all sorts of some-graphic-overlay-erases-another-one problems but those don't cause missing textures to get loaded (they cause not-missing textures to not get loaded) and don't cause unity to crash.

Children aren't changed by this mod at all and will still probably cause missing textures, though I think HAR (dev branch at least) has options for child texture replacement that people are actually using. I couldn't say.
TheDarkJediKnight 19 Nov, 2022 @ 8:32pm 
Thank-you-very-much for the information. For some reason my eyes was reading one thing yet the brain was processing it differently. Fun. So then since it un-restricts the body (though not the head?) everything should be fine aside from perhaps minor texture offsets? I can bear with that no issue if that's the case.