Garry's Mod

Garry's Mod

51 ratings
as_oilrig
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Scenic, Water
File Size
Posted
Updated
7.722 MB
18 Nov, 2022 @ 12:14pm
18 Nov, 2022 @ 12:50pm
2 Change Notes ( view )

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as_oilrig

Description
as_oilrig is a Counter-Strike assassination map. The original author of the map is MacMan.

Navmesh and AI nodes are included. You may need to set ai_norebuildgraph to 1 for the AI nodes to work.
24 Comments
multoghost 11 Oct, 2024 @ 5:01am 
gmod thinks this is alien swarm lol
ljcool2006 21 Jun, 2024 @ 11:50pm 
this map is in the alien swarm category for some reason
what'sawingedhorse 12 Dec, 2023 @ 8:42pm 
Could you port this to CS Source?
Geisteskrankenchan 1 Dec, 2022 @ 7:54am 
Naisu mappu :steamhappy::steamhappy::steamhappy::steamhappy::steamhappy:
Moon. 25 Nov, 2022 @ 10:04am 
Militia isn't particularly difficult, it's just kind of tedious. Airstrip is a lot harder.
bdbd  [author] 25 Nov, 2022 @ 8:16am 
It seems like you're right, I just decompiled cs_militia and all of the rocks are off-grid. I can't imagine rebuilding cs_militia from scratch though, it would be a nightmare.
Moon. 25 Nov, 2022 @ 7:58am 
It's the opposite actually. With smaller maps there's less chance for WinBSPC to royally fuck up the brushes. I have ported multiple large maps, including several of the Blue Shift and OpFor Xen ones and I can tell you the WinBSPC decompiles were almost entirely unusable. The only thing that was hard in those was stuff like rocks and the Xen crystals and WinBSPC couldn't help with it either.

On the topic of de_survivor, I would actually say that map is easy. Tedious, but easy. The only difficult brushes there are the ice crystals and the snow banks, everything else is rather uncomplicated. Also, WinBSPC brushes are misaligned as long as they are not completely flat-sided, I observed this multiple times.

Though I do consent that WinBSPC is probably better for as_oilrig as a unique case, due to how that map is shaped. Certainly would not want to use it on stuff like de_airstrip though.
bdbd  [author] 25 Nov, 2022 @ 7:31am 
BSP2MAP might be a better option if you're porting smaller and simpler maps, but what about maps like de_survivor? Not only would it take forever to rebuild the entire map, but It would also be very difficult because the map is full of complex shapes (rocks, terrain, plane, cars, crystals, etc.). Most brushes produced by BSPC are not misaligned or invalid, only very complex ones are.
Moon. 25 Nov, 2022 @ 6:19am 
WinBSPC geometry is very wonky since the way it works is by carving the map out of a single block The only upside to WinBSPC is that it can sometimes produce full brushes for complex shapes. I started out using WInBSPC but quickly traded it for BSP2MAP because the WinBSPC geometry was just THAT messy, not to mention it was usually misaligned to the grid.