Stellaris

Stellaris

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Better Titan Juggernaut Colossus Limits - Azrael [3.5]
   
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410.264 KB
26 Nov, 2022 @ 3:40pm
29 Nov, 2022 @ 2:39pm
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Better Titan Juggernaut Colossus Limits - Azrael [3.5]

Description
Description

This version is for Stellaris 3.5 compatibility and will not be updated. for the latest version of the game see https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2810681769

A fork of FGRaptor's mod by a similar name, which i updated to 3.4. This mod makes it so that larger fleet capacities can field more titanic vessels.

I like the balance FGRaptor struck between helping end a game that's already over but making sure its not over-powered.

1 Titan per 200 fleet cap
1 Colossus per 500 fleet cap
1 Juggernaut per 500 fleet cap

Save Game Compatibility
Should be fine to enable mid-run. If it doesn't look like its working give it a month.

Mod Compatibility
As this mod has to override the ship files, if another mod or patch changes anything for them, you may find values / costs or other things for ships being inconsistent.

Files overwritten:
common\ship_sizes\00_ship_sizes.txt
common\ship_sizes\01_colossi.txt
common\ship_sizes\18_juggernauts.txt
This mod will be incompatible with mods that overwrite the same files. It should be compatible with almost everything else.
2 Comments
Agent Black  [author] 20 Dec, 2022 @ 3:14am 
@HN_D this version is actually legacy for people still playing 3.5. a 3.6.1 version (that will stay up to date in the future) can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2810681769
HONDA 19 Dec, 2022 @ 1:39am 
update pls