Total War: WARHAMMER III

Total War: WARHAMMER III

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Slayers Saga - Slayer Enhanced Mod
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File Size
Posted
Updated
750.225 KB
27 Nov, 2022 @ 1:10am
17 Jun @ 5:40am
24 Change Notes ( view )

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Slayers Saga - Slayer Enhanced Mod

Description
Many update note from 5.0

-"Oath Unfulfilled" ability now become "Scars of Grimnir." (same ability but name and icon)
-Its same as before but makes more unity with "Wards of Grimnir" s minor version.

-All new slayers unit has Saga and Scars.
-New Slayer Lords and Heroes have Saga too but if dont has "WoG" then he get "SoG"
-New Named Slayer hero "Garagrim Ironfist" give his Stand Upon Death ability to Army. (like his farther does)


--
Slayers become stronger as they died.

The corpses of comrades enhance their bravery.
The bodies of the enemies remind their vows once again.
And they rise from among the dead bodies stacked on the battlefield and deal with all the approaching heavies.

All Slayers unit now gain damage enhancement in proportion to the number of friendly casualties.
The Slayer Temple and Slayer Recruitment Building in Karak Kadrin also provide a Casualty Replenishment Bonus.
Finally, "Ungrim Ironfist," The Slayer King of Karak Kadrin, shares his ability with all the slayers in force that a powerful ability to step upon the dead body on battlefields and hold it strong like a fortress.


--
Strategy

1) Slayer is a death-seeker. so their death is quite a good to other slayers.
2) But not too much.
3) After battle end. don't waste your turn to slayers unit replenishment.
4) This makes it fun to use the Slayer unit.

DO NOT FEAR SLAYERS DEATH!


--
Changes

1) Slayers Units
-Increases attack power proportional to the number of dead allies.
-Increased defense relative to the unit kill counts

2)Slayers Buildings
-Casualty Replenishment Bonus to all Slayers.

3)The Slayer King "Ungrim Ironfist"
-Gives his ability to Slayers in army.
-Step on the dead body upon battlefields and hold firmly as the number increases.
-Mass Increase Bonus.

4) Doomseekers units
-"Whirlwind of Death" become passive ability.

--
Compatibility

-Compatible with most other Slayers mod.
19 Comments
Altey 14 Oct, 2024 @ 7:01pm 
Submod for doomseekers and slayers of doom?
Backmechuisa  [author] 28 Sep, 2024 @ 9:23am 
The reasons for these changes are as follows:

1.The Doomseekers unit was rarely used in campaigns. (cause Dwarfs have superior firepower.)
2.The Whirlwind of Death ability was practically useless.
3.Lastly, the Doomseekers were penalized by the Slayer Saga ability.

thank you.
Backmechuisa  [author] 28 Sep, 2024 @ 9:15am 
new updated.

The Whirlwind of Death ability for the Doomseekers unit has been changed to a passive ability.
The Doom Saga ability has been added to the Doomseekers unit.
(It is slightly more powerful than the previous ability and responds with significantly fewer allied casualties.)
dragonfable211 28 Aug, 2024 @ 12:33am 
Glorious Death !!!
Halavar 4 May, 2024 @ 5:08am 
I'm happy you were thinking along the same lines, let's see how it feels with 5%, thank you!
Pyrodysseus 3 May, 2024 @ 1:47pm 
The "strategy" section is perfect. great mod
Backmechuisa  [author] 3 May, 2024 @ 7:29am 
@Halavar
Thanks for the suggestion.
I also thought that the 20% recruitment rate was excessive after the 5.0 update.
The Dwarf faction now has recruitment heroes, and in that sense, lowering the recruitment rate seems to be much more helpful for balance.
will consider lowering the recruitment rate from 20% to 5%.
Halavar 3 May, 2024 @ 7:15am 
Hi @Backmechuisa! I've been loving this mod since before thrones of decay, so thank you for the idea and the time spent working on it, so i'm sorry if this come out wrong, do you ever feel like the +20% replenishment per building is too much?
I too like my slayers back but with just 2 building i almost cap the replenishment and i never feel punished when i take losses in battle, i was thinking that a +5% would tone it down at least for the first part of the campaign, and by avoiding building too many shrines i could "keep myself in check", while if one goes for shrines in every city he can get the +% going quite easily anyway. What do you think?
Backmechuisa  [author] 1 May, 2024 @ 6:13pm 
@
wow. thanks. fixed.
Darkwolf 1 May, 2024 @ 11:41am 
Hey Backmechuisa; not to be a stickler, but the unit icon says "Sacrs" instead of "Scars"