Crusader Kings III

Crusader Kings III

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Realistic Difficulty
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1 Dec, 2022 @ 9:40am
15 Mar, 2023 @ 10:07am
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Realistic Difficulty

Description
The aim of this mod is to make the player feel the real difficulty of the medieval ages.

To make the game feel realistic, I debuffed the player and buffed the ai with specific and meticulous values to make it as realistic as possible, so forget about expanding a lot with a 2 prowess character or forget about very OP marriages.

WARNING: THIS MOD MAKES THE GAME EXTREMELY MORE DIFFICULT COMPARED TO THE BASE GAME DIFFICULTY, I WOULD RECOMMEND PLAYING THIS MOD WHEN YOU DOMINATE VANILLA CK3

Now for expanding your reign you shall wait for the perfect moment, you shall wait for the perfect marriage, you shall use strategy... or maybe you just want to play tall with your two counties, but beware of the foes that are on the other side of the frontier, you should never trust anyone.

After many hours trying to find the perfect values, you should be presented with a realistic experience of a medieval ruler, hope you have fun!

All suggestions are welcome!

Note from the Playtester (Squashbuckler):
I am very pleased to be working with Alexxito, who has been doing some excellent work on this mod. As a longtime strategy gamer(+20 years), we have been testing this mod continuously to add risk and consequences to decisions, making the game more suited to veteran strategy players, or players that are actually ok with the prospect of losing! (gasp!)

Hope you enjoy! I know I have!
Popular Discussions View All (2)
0
26 Dec, 2022 @ 6:15am
PINNED: (For modders) What has changed? (04/01/23)
AleXxito
0
25 Apr, 2023 @ 7:16am
BAN ALL MODS
Ξ
45 Comments
GORGOROTH 28 Jan @ 4:53pm 
AleXxito  [author] 5 Oct, 2023 @ 7:29am 
Hi everyone, at the moment I don't have the time nor the motivation to fix the mod. This was a very basic and simple mod, I don't know how the update could have broken it, I didn't change anything related to the succesion law as far as I remember. Either way, this is not a definitive goodbye and I may fix it and improve it in the future.
Squashbuckler  [author] 4 Oct, 2023 @ 5:24pm 
Wish I could help you guys, but I was just testing for this mod. Perhaps Alexxito would be able to help out. I really enjoyed this mod.
Petorian 4 Oct, 2023 @ 1:09pm 
Yeah im having the same issue, guess its broken rip
tthehf 19 Sep, 2023 @ 11:41pm 
Is the mod broken atm? I've just 'lost' due to having no heir, despite having two male heirs in my male preference county, and now am getting the warning again after having joined back in as my son despite this character having an heir too
Qi_Qi 13 May, 2023 @ 2:58am 
When it works in version 1.9 will cause the succession law to become invalid.
Squashbuckler  [author] 26 Mar, 2023 @ 2:32pm 
Well, as someone who has tested this mod thoroughly, I appreciate the work that Alex has done, and I have had my best campaigns from this mod. If you dont like it, make another mod, or go someone else Dracane.
Dracane 26 Mar, 2023 @ 2:29pm 
Cute. Another mod that thinks giving enemy AI troops and stats and debuffing the player will achieve anything. The AI readiness and aggressiveness is just inherintly messed up and they are scared of the player whenever he has more than half their troops.

We do not need artifical debuffs and buffs when game rules exist to tweak that already. We need a Chad that goes into the code and touched the relevant values. :D Only then will the game be challenging no matter how big you become.
Squashbuckler  [author] 15 Jan, 2023 @ 1:05pm 
Hey WTID, are you unable to marry, or other rulers are unable to marry?
WTID 15 Jan, 2023 @ 9:52am 
i will try another with these settings on ai will inform you fertility = -0.23
health = -0.45