Dwarf Fortress

Dwarf Fortress

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The Creation Forge
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Tags: mod
File Size
Posted
Updated
1.370 MB
6 Dec, 2022 @ 11:01am
20 Jan, 2023 @ 11:27pm
20 Change Notes ( view )

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The Creation Forge

Description
What does it do?
The Creation Forge will create out of nothing everything a dwarf could ever desire. Will create food, materials like adamantine or frozen wood, dragon blood, unicorn meat, armor, weapons, clothes, gemstones, glass, food, drink and even magma (cos it's fun).

Inherently DF is fiendishly difficult to learn and even more so to master. Be it your entry card to break into the game or simply your personal creative mode/sandbox to play around, build that cool mega construction[dwarffortresswiki.org] or check out the HFS[dwarffortresswiki.org] this mod will help with it.

By now over 900 reactions grouped into multiple categories. Supports creation of single items, stacks of tens or hundreds at once. Also you can have your dwarves train their skills at a greatly accelerated pace.

The mod now contains prepared code blocks to make it easily compatible with some of the bigger mods out there, ie. Dark Ages V, The Aeramore Expansion and New Genesis (Volume II) (check the file entity_patch_creationforge.txt).

Note: Adding things like skulls, bones, shell and the like still seems to be not possible as we lack the proper tags to do so. Anybody has other information or figured it out please let me know! Meanwhile create yourself a lobster, a turtle or a crab instead.

What to keep in mind
Important: Any mod MUST be added to the load list at time of world generation! Cannot be dropped in the middle of a running game / already generated world!

An update requires a new word to be generated if you want to make use of the changed/added reactions. Existing worlds will simply not have the new reactions available for use.
Furthermore the Common Question: When do I need to generate a new world?[www.bay12forums.com] is answered on the DF forums.

List of raws which can be generated
See the FAQ cos the list is a bit long by now.




This mod is public domain.

The mod on DFFD[dffd.bay12games.com]
Popular Discussions View All (4)
66
15 Mar @ 12:13pm
PINNED: Requests
Nevarion
1
6 Jan, 2023 @ 10:00pm
What Skill Is Used For Creating Items In The Forge?
Art of WASD
353 Comments
Gaindalf The Whey 29 Jul @ 7:54am 
@Cheznut Thank you for this, but It's ok only to correct the errors - 10 instead of 100 bars or so in the name
damon104 29 Jul @ 7:21am 
Thanks!
CappyMac 28 Jul @ 4:25am 
Appreciate it Nev.
Nevarion  [author] 27 Jul @ 10:13pm 
I'm planning to adapt it to the new modding framework but no ETA yet. My intention would be to have this done within weeks or faster. Again, no ETA.
CappyMac 27 Jul @ 2:06pm 
This mod needs to be updated or remade stat
Cheznut 27 Jul @ 2:40am 
I've managed to get around the duplicate problem by deleting the reactions from:

"C:\Program Files (x86)\Steam\steamapps\common\Dwarf Fortress\data\installed_mods\creationforge (502000)\objects\reaction_custom_creationforge.txt"

Edit for your own file path.

Other reactions to delete can be found in the error log

Duplicate Object: reaction FREE_ARMOR_SETOF_LEATHER_10
Duplicate Object: reaction FREE_CONTAINER_FLASK_DRAGONSCALE
sirgordon94 26 Jul @ 12:27pm 
I am also getting the error creating a new world
Vo†an 26 Jul @ 4:52am 
anyone figured out how to solve it?
Aurora Kirin 23 Jul @ 2:57am 
Duplicate Object: reaction FREE_ADAMANTINE_BLOCKS_100.
NeromancerG 21 Jul @ 7:07pm 
Found an issue where free adamantine, free leather armor, and free dragon scale flask are duplicated. This prevents the mod from loading properly even when placed in the current load order