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"C:\Program Files (x86)\Steam\steamapps\common\Dwarf Fortress\data\installed_mods\creationforge (502000)\objects\reaction_custom_creationforge.txt"
Edit for your own file path.
Other reactions to delete can be found in the error log
Duplicate Object: reaction FREE_ARMOR_SETOF_LEATHER_10
Duplicate Object: reaction FREE_CONTAINER_FLASK_DRAGONSCALE
BUT you have to 1. generate a new world and 2. put the forge at the absolute bottom of your mod load order.
At least, it does for me.
i really expected to see more mods by now for DF. hope it doesnt die.
Must be a new world.
I tried following the Compatibility guide to the letter, but it never worked - I thought the ENTITY:NAME were wrong but I checked them 10 times each.
So the solution?
The folders in the guide are dead wrong.
No, the path isn't C:\Program Files (x86)\Steam\steamapps\common\Dwarf Fortress\mods\2898393468 (version number of the mod)
The ACTUAL path is:
C:\Program Files (x86)\Steam\steamapps\common\Dwarf Fortress\installed_mods\creationforge (502000)\objects
The moment I edited the entity_patch_creationforge.txt there, it showed up under Workshops for my custom races after I generated a new world.
I'm a new player so I have no idea if DF changed the paths for mods or what happened, but the guide is outdated and wrong.
27.05.2024
Thanks for this mod. It makes casual colony building fun and easy. Like, just experimenting with new designs for visual aesthetics rather than function.
FATAL ERROR!
missing building defintion: CREATION_FORGE
As always check if the mod shows up in the folder data\installed_mods\creationforge (50xxxx)