Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1) Bigger pokemon? Bigger sprite. Like how vanilla creatures are. This is doable! My Charizard and larger pokemon shouldn't be same sized.
2) DF Premium art is sprite-based. Only makes sense.
That's really all there is to explain.
At the moment, I'll say that I am working with the Dwarvemon mod creator to make a graphics pack that will be integrated into the mod directly, as they also have a personal preference that differs from my own. This mod existing was more to alleviate the initial lack of graphics on release, because I do really enjoy this mod and want others to as well.
In future, the graphics pack native to the mod will be solely box sprites from whichever game is appropriate. Hopefully I'll get to work on it proper past the New Year. Thank you for the comments!