Dwarf Fortress

Dwarf Fortress

113 ratings
Vanilla Two Handed Weapons
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
484.505 KB
8 Dec, 2022 @ 10:14pm
1 Jan, 2023 @ 3:10am
16 Change Notes ( view )

Subscribe to download
Vanilla Two Handed Weapons

Description
Description
Dwarves are not usually allowed to wield large weapons traded at caravans such as halberds and zweihanders etc.

This mod makes it so you can both craft and wield all the large, two-handed weapons available in the base game.

Changes
-- Fixed SIZE bug required to wield large foreign weapons.
-- Made large foreign weapons available to be crafted at a smithy.

New Available weapons:
-- Flail (now two-handed)
-- Great Axe
-- Maul
-- Two-handed Sword
-- Pike
-- Halberd

Known Issues
-- none

Compatibility
It should be compatible with most other weapon/civ mods. Just have this loaded last.

If you don't want the flail change and want it compatible with the Foreign Weapons mod use this mod Vanilla Two Handed Weapons (LITE)
50 Comments
Imperator05 19 Apr @ 5:46am 
@Apriori Yes it does
Rooter 3 Aug, 2024 @ 7:15pm 
Thanks! I was so utterly disappointed to have found a spicy divine maul in the caverns right after getting a legendary hammerdwarf. only to realize that, despite being strong, they could not use it.
Apriori 28 Jan, 2024 @ 11:16pm 
does this mod fix the bug where dwarf can't hold foreign weapon? i.e. twohanded sword
Silveraxx 20 Jan, 2024 @ 7:05pm 
In my game I just found a nice two handed sword. Is there a way to apply the mod to a already created world?
Right Hand of the Devil 25 Dec, 2023 @ 5:48pm 
@фид по харде, the ability to make High Boots is not guaranteed. this mod has no effect on it. some civs may have it while others dont in the same world gen. start another fort in a different civ
Right Hand of the Devil 25 Dec, 2023 @ 5:43pm 
for people who would prefer the Flail the old way,
1, open mods folder.
2, open file ending in 9954,
3, open Objects,
4, open item_weapon_changes,
5, delete the flail bit (its at the bottom) then save it.

roll a new world
????
profit!
mick 28 Sep, 2023 @ 10:28am 
just wondering what is the reasoning for the flail change? i tried looking for a comment mentioning it but couldnt find one so sorry if i missed it
Lou 12 Jun, 2023 @ 5:02pm 
Hello ! What is the difference between this mod and dwarven weapon full access ?
El Mexicano Volador  [author] 7 May, 2023 @ 2:43am 
UPDATE: Talked to Putnam.

There is no issue. Deliberately wielding two handed weapons with a shield gives them huge stat disadvantages.

To avoid this, have your two handed dwarves not have shields in their uniforms.

This goes for any mod that allows pikes, halberds etc. to be wielded.
El Mexicano Volador  [author] 30 Mar, 2023 @ 10:03pm 
If you are having issues with this mod, unsubscribe and resubscribe.