Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

56 ratings
Modular Thrusters v0.31b
   
Award
Favorite
Favorited
Unfavorite
Tags: Mods
File Size
Posted
Updated
12.869 MB
9 Dec, 2022 @ 8:49am
8 Jul, 2023 @ 6:14am
12 Change Notes ( view )

Subscribe to download
Modular Thrusters v0.31b

In 1 collection by swefpifh
[Cosmoteer] My others mods
15 items
Description
Compatibility : Cosmoteer v0.23.00+

[discord.gg]


This mod is intended for personal use but open to the community. The purpose of this mod is to add new modules with more realistic visual.

  • Language



⋮ New Modular Thruster(s)
// Tiny Deck Thruster x2
// Medium Deck Thruster x2 (WIP)
// Small Thruster
// Medium Thruster
// Large Thruster
// Huge Thruster
// Boost Thruster (WIP)



Mod Pack Permissions : Anyone can use this mod in their mod compilation without the author's consent, but the author must be named for his work.Mod Assets Permissions : You must get the author's consent before altering/redistributing any assets included in this mod.



Popular Discussions View All (1)
0
17 Jan, 2023 @ 6:29am
PINNED: Report a problem
swefpifh
31 Comments
swefpifh  [author] 6 Oct, 2024 @ 1:02pm 
I'm sorry, but I'm not modelling for Cosmoteer at the moment. I'll update, but I can't give a date at all...
CJWINTY 1 Apr, 2024 @ 4:39am 
what is the point of two colours?
swefpifh  [author] 30 Mar, 2024 @ 6:24am 
At the moment, I really don't have the time to fix the problems with the mods on Cosmoteer. I'm sorry for the inconvenience.
AstriaTheFox 30 Mar, 2024 @ 5:07am 
This has a shader problem(It's doing this with both colors and all sizes):

06:25:05 | Output compiling shader 'C:\Program Files (x86)\Steam\steamapps\workshop\content\799600\2899538859\thruster_deck_small_x2\orange\thruster_plume.shader' (vert):
06:25:05 | ./Data/common_effects/base_beam.shader(82,30-213): warning X3206: 'calculateWorldVertexLoc': implicit truncation of vector type
06:25:05 | ./Data/common_effects/base_beam.shader(92,24-82): warning X3206: implicit truncation of vector type

06:25:05 | Output compiling shader 'C:\Program Files (x86)\Steam\steamapps\workshop\content\799600\2899538859\thruster_deck_small_x2\orange\thruster_plume.shader' (pix):
06:25:05 | ./Data/common_effects/base_beam.shader(82,30-213): warning X3206: 'calculateWorldVertexLoc': implicit truncation of vector type
06:25:05 | ./Data/common_effects/base_beam.shader(92,24-82): warning X3206: implicit truncation of vector type
HazeyInDaHead 16 Mar, 2024 @ 12:40pm 
Hello awesome mod but Im seeing my tiny deck thrusters now taking power from the crew sometimes and it isnt interacting with the fuel room from Janis shipyard, though the other thrusters are fine.

thanks!
swefpifh  [author] 13 Jun, 2023 @ 2:54pm 
@Augoeides : In general, when particles enter the combustion to change its colour, this is a sign of deterioration. In short, the colours will be added, but not immediately.
Augoeides 13 Jun, 2023 @ 2:44pm 
Realistically, fire comes in a whole spectrum of colors, based on the intensity of the flame and metallic particles affecting it. Then there's stuff like phosphoros.

I understand wanting realism, but there's an option to change the colors to what you want, at will. If people want to limit themselves to only blue and orange, that's fine, but there's a potential for a broader range here. I'd like my thrusters to at least be color-coated to the same energy colors as provided by your other mods.

It feels weird to be able to shoot green lasers, but have blue rockets, when they use the same energy-based power source. It's like my ship is being powered by the rainbow, and I was hoping to be able to rein that in a bit.
swefpifh  [author] 13 Jun, 2023 @ 12:12pm 
@Augoeides : Basically, I wanted a minimum of realism. That's why I only used two colours. But I've already been asked to add the other colours. This mod is not a priority on my list.
Augoeides 13 Jun, 2023 @ 10:59am 
Would be nice if the two-way and three-way thrusters were made too. My ships always look weird with blue flames, and then just those being the default orange. Also, more colors would be nice; like if they had the same colors as your other Modular mods (green, purple, etc.). I was a little confused that they weren't.
Varian Valentine 20 Jan, 2023 @ 3:34pm 
even still, it's worth trying though. :)