Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Modular Thrusters v0.31b
31 Comments
swefpifh  [author] 6 Oct, 2024 @ 1:02pm 
I'm sorry, but I'm not modelling for Cosmoteer at the moment. I'll update, but I can't give a date at all...
CJWINTY 1 Apr, 2024 @ 4:39am 
what is the point of two colours?
swefpifh  [author] 30 Mar, 2024 @ 6:24am 
At the moment, I really don't have the time to fix the problems with the mods on Cosmoteer. I'm sorry for the inconvenience.
AstriaTheFox 30 Mar, 2024 @ 5:07am 
This has a shader problem(It's doing this with both colors and all sizes):

06:25:05 | Output compiling shader 'C:\Program Files (x86)\Steam\steamapps\workshop\content\799600\2899538859\thruster_deck_small_x2\orange\thruster_plume.shader' (vert):
06:25:05 | ./Data/common_effects/base_beam.shader(82,30-213): warning X3206: 'calculateWorldVertexLoc': implicit truncation of vector type
06:25:05 | ./Data/common_effects/base_beam.shader(92,24-82): warning X3206: implicit truncation of vector type

06:25:05 | Output compiling shader 'C:\Program Files (x86)\Steam\steamapps\workshop\content\799600\2899538859\thruster_deck_small_x2\orange\thruster_plume.shader' (pix):
06:25:05 | ./Data/common_effects/base_beam.shader(82,30-213): warning X3206: 'calculateWorldVertexLoc': implicit truncation of vector type
06:25:05 | ./Data/common_effects/base_beam.shader(92,24-82): warning X3206: implicit truncation of vector type
HazeyInDaHead 16 Mar, 2024 @ 12:40pm 
Hello awesome mod but Im seeing my tiny deck thrusters now taking power from the crew sometimes and it isnt interacting with the fuel room from Janis shipyard, though the other thrusters are fine.

thanks!
swefpifh  [author] 13 Jun, 2023 @ 2:54pm 
@Augoeides : In general, when particles enter the combustion to change its colour, this is a sign of deterioration. In short, the colours will be added, but not immediately.
Augoeides 13 Jun, 2023 @ 2:44pm 
Realistically, fire comes in a whole spectrum of colors, based on the intensity of the flame and metallic particles affecting it. Then there's stuff like phosphoros.

I understand wanting realism, but there's an option to change the colors to what you want, at will. If people want to limit themselves to only blue and orange, that's fine, but there's a potential for a broader range here. I'd like my thrusters to at least be color-coated to the same energy colors as provided by your other mods.

It feels weird to be able to shoot green lasers, but have blue rockets, when they use the same energy-based power source. It's like my ship is being powered by the rainbow, and I was hoping to be able to rein that in a bit.
swefpifh  [author] 13 Jun, 2023 @ 12:12pm 
@Augoeides : Basically, I wanted a minimum of realism. That's why I only used two colours. But I've already been asked to add the other colours. This mod is not a priority on my list.
Augoeides 13 Jun, 2023 @ 10:59am 
Would be nice if the two-way and three-way thrusters were made too. My ships always look weird with blue flames, and then just those being the default orange. Also, more colors would be nice; like if they had the same colors as your other Modular mods (green, purple, etc.). I was a little confused that they weren't.
Varian Valentine 20 Jan, 2023 @ 3:34pm 
even still, it's worth trying though. :)
swefpifh  [author] 20 Jan, 2023 @ 3:32pm 
Attention, the faction mod is not finished.
Varian Valentine 20 Jan, 2023 @ 3:30pm 
All good, As Coffee Said, there's no rush, and i've actually been enjoying all of your mod's lately so. haha. in particular that Faction mod has been a nice change to start the game again for. :D
swefpifh  [author] 20 Jan, 2023 @ 3:29pm 
@Mastermind99 : I will do them, but not right away. ^^
Varian Valentine 20 Jan, 2023 @ 3:17pm 
@swefpifh :
Fair enough, will be interesting how they turn out then at the very least, as for the colours, i can understand that, thought you might end up doing it like the other colour mod's you have, there any chance it could be made as a seperate addon mod or something? if not all good i just figure i'd ask so. :)
swefpifh  [author] 20 Jan, 2023 @ 4:57am 
@Mastermind99 :
I have no plans to create 2 or 3 way trhusters. But I have planned to make the equivalent of the tiny one in medium version for the big ships.

I'm quite reluctant to use colours, because I'm trying to create modules that are a bit more realistic. I would have liked to create a fuel system :D But too complex for me lol
Varian Valentine 18 Jan, 2023 @ 8:17pm 
i was going to ask about colors but noticed you already mentioned about that, as well as i see a booster is in the works so am extremely excited about that, but i was curious if there was any two way or three way small thruster's that may be in the work's as well? not priority of course but was more curious then anything so. :)
Coffee 17 Jan, 2023 @ 4:50am 
Of course, no rush! I love the quality of your mods, only fair that said quality takes priority
swefpifh  [author] 17 Jan, 2023 @ 4:47am 
@Coffee :
Yes, but in general, on ships, if the flame changes colour, the engine is slowly disintegrating with the fuel, hence the green colour change of the flames due to the copper.

I think that's why the vanilla reactor booster has a greenish effect when it's active ^^

I have to fix some small visual issues in my other mods and add priority content on others :) For your request, I take it into consideration, but it's not a priority for the moment.
Coffee 17 Jan, 2023 @ 4:38am 
The same ones as in laser and shield colours mods.

And alternate exhaust colours are feasible IRL depending on chemical composition of exhaust - Copper Sulphate for green, Potassium or Rubidium for purple, for some common examples
swefpifh  [author] 17 Jan, 2023 @ 4:33am 
@Coffee :
There are no plans to add more colours as I wanted realistic colours. Which colours were you thinking of?
Coffee 17 Jan, 2023 @ 4:28am 
The mod title made me think of railgun-like thrusters, would be awesome to see that eventually

Love your mods, and hopefully more colours are added!
swefpifh  [author] 13 Jan, 2023 @ 5:12pm 
@Endless Shogun :
Thx ^^
Endercrest 13 Jan, 2023 @ 1:13am 
Loving your work man! keep it up!
Faenel 16 Dec, 2022 @ 3:44pm 
thx for your quick response and your hard work, love all your mods so far !!!:possession:
Ghagnastiac 16 Dec, 2022 @ 3:35pm 
No worries! Thank you for ya work!
swefpifh  [author] 16 Dec, 2022 @ 3:26pm 
@Faenel & @Ghagnastiac : thx for the report ^^
swefpifh  [author] 16 Dec, 2022 @ 3:18pm 
I wanted to put the turrets in this mod, but I decided to make it a standalone. But I didn't remember to make an update with some of the files. That's my fault. Sorry for the inconvenience.
Faenel 16 Dec, 2022 @ 3:10pm 
it seems you have mistakenly updatet this mod with the files from your other mod: Laser beam turrets v0.8b ! nonetheless, great work =)
swefpifh  [author] 16 Dec, 2022 @ 1:48pm 
@Ghagnastiac : I have no problem with this mod. What is the name of the missing file please?
Ghagnastiac 16 Dec, 2022 @ 12:11pm 
Thanks for this mod, it's great!
Sadly, I don't think it works with the current version of the game though, the file is reported as missing. Any chance of an update pls?
Cobalt60 10 Dec, 2022 @ 8:55am 
Thank you for sharing these,sir. Very nice.