Dwarf Fortress

Dwarf Fortress

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Primal (Dinosaurs and more)
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5.984 MB
10 Dec, 2022 @ 2:16pm
22 Jun @ 5:08pm
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Primal (Dinosaurs and more)

Description
This mod adds 630 dinosaurs and other extinct animals to the game for you to fight, tame, hunt, or be hunted by. Includes a set of unique tiles for every animal. There is also a set of animal man and werebeast variations for the dinosaurs.
109 Comments
Enemy Post  [author] 22 Jun @ 5:10pm 
I have finally updated this mod to account for the last, well, quite a while of bug reports. Necroscourge, I had reproduction issues with your thing on the dinosaur men being weaker. I tested it a couple different ways, and I think it might have to do with Adventure Mode difficulty settings rather than the innate nature of the creatures.
Enemy Post  [author] 20 Jun @ 9:26pm 
I still plan to get bugfixes in and keep the mod working, of course.
Enemy Post  [author] 20 Jun @ 9:25pm 
NeoDwarf sounds interesting! I don't plan on making new sprites though. I'm honestly barely modding at all these days.
ParasiticSquid 20 Jun @ 6:53pm 
Im just kind of waiting for either more fitting sprites so their not so out of place with default graphics or the completion of the neodwarf mod since that seems to somewhat fit the look of these to an extent.

Until then guess ill keep an eye on this since I for one want to feed elves and goblins to tamed prehistoric monsters
Enemy Post  [author] 22 Feb @ 2:43pm 
Have fun!
Chicago Zohan 22 Feb @ 10:05am 
Wow! That's incredible, that the simulation is elegant enough to dynamically react to that sort of change. Love it!


I'll just head-canon that the dinosaurs caravans use come from other frontier forts like mine.
Necroscourge 22 Feb @ 9:47am 
*nods* Death to elves.
Enemy Post  [author] 22 Feb @ 8:57am 
I actually tried that in early development. It’s easy to make, but the consequences are that the elves get a power boost from living in a world with such dangerous animals and that they’re aware of the shift. That leads to the elves near-invariably becoming genocidal and wiping out all other civs in early worldgen, especially on smaller maps. You could still probably do it, it sounds fun! Just need to be prepared to adjust or remove the elves.
Chicago Zohan 22 Feb @ 7:50am 
(I'm managing to simulate that experience by just butchering the random draft animals I start with and pretending my dwarfs hunted them on the way; but humans and dwarfs will still arrive with dinos in tow?)
Chicago Zohan 22 Feb @ 7:50am 
How difficult would it be for me to create a sub-mod that makes it so that dwarfs and humans can never start with any tame dinos? It would just require making all dinos have only the exotic tag, right?

And Elves would still have access to dinos?

I'm imagining a setting where dinos are super wild and dangerous, and my fort deep in the wilderness is the first time dwarfs are interacting with dinos. Like, if the characters in the Arthur Conan Doyle book The Lost World were dwarfs striking the earth!