tModLoader

tModLoader

115 ratings
Dash Hotkey
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Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
File Size
Posted
Updated
47.161 KB
20 Dec, 2022 @ 2:20pm
1 Aug, 2023 @ 4:04am
18 Change Notes ( view )

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Dash Hotkey

In 1 collection by rawJIo
Calamity Infernum
69 items
Description
This mod adds a dash keybind and disables it's initial double tap behaviour.

Now updated to 1.4.4!

All of the source code is available here: https://github.com/xeaal/DashKeybind

Huge thanks to https://steamhost.cn/steamcommunity_com/id/stormytuna for guiding me through almost the whole process and writing a detour for vanilla method

Also huge thanks to https://steamhost.cn/steamcommunity_com/id/Steviegt6/ also known as Tomat for a lot of help with detouring dash system of Calamity, literally rewriting parts of the code and to "basically, i am little cat#5356" for exceptional help in making the mod work

Originally posted by tModLoader:
Developed By xeaal
116 Comments
󠁳 30 Jul @ 3:31pm 
а как клавишу рывка поменять то?:steamsad:
GDVim 19 Jul @ 8:14pm 
well at least i dont need calamity to use shift for dash anymore, double tap is a pain in the ass. this mod is fantastic i love it
khánh 11 Apr @ 10:45am 
i think its the dash override options in the Calamity Mod section
vivibug 22 Mar @ 7:41am 
In case this gets updated again (I would love if it did), there are a couple things I'd like addressed. The keybinding in the keybindings menu doesn't exist and there is no mod config (unsure if this part is intentional.) The reason I'd like this version of the mod to work is that Helpful Hotkeys, while able to disable the vanilla dash, does not have an effect on some of Calamity's dashes (e.g. Asgard's Valor), which still trigger on double tap. Due to this mod initially being designed for Infernum, I was hoping that whoever takes this mod from where it's at could look at and fix these issues. Thank you :3
rawJIo  [author] 17 Jan @ 6:00am 
HarmlessTurtle, that's actually interesting, even though I don't update the mod anymore (because it's mostly not needed anymore, I "developed" it almost specifically for Calamity Infernum mode/ because I was struggling dashing with all the bullet hell) and don't play Terraria as often, I remember this being an issue and being confused why are the dashes shorter than they are without the mod. That explains a lot. And also, if you are capable of doing it and want to, you can fork it without any problem. Or maybe (I don't know how it actually works) I could add you in contributors if you would like to fix and update it. That would be cool for all Vanilla+ players if their mods don't have an option for a dash keybind.
HarmlessTurtle 13 Jan @ 10:41am 
I'm curious what's the purpose of all the code relating to "self.dashTime". The condition "(self.dashTime >= 0 && self.direction == 1)" always succeeds. (This causes dashing right to always be short). self.dashTime is set to POSITIVE 15 regardless of which part of the condition succeeded (This causes dashing left to sometimes be normal). Very weird code.
HarmlessTurtle 13 Jan @ 10:32am 
SpecyJ is right. Solar flare + Celestial Starboard dash in air is significantly shorter with this mod on. I found out it's because the function early returns after "dashing = true;" but before "self.timeSinceLastDashStarted = 0;". Removing the early return fixes this.
Terri 19 Dec, 2024 @ 3:34am 
Mod works without issues.
I was worried about all the comments saying it doesnt work, but I just downloaded it and have no issues
aerooo 26 Oct, 2024 @ 4:16am 
Dash Hotkey is currently broken, Please fix it asap, Thank you.
Sacri Pan 18 Oct, 2024 @ 5:24pm 
Wtf happened to my dash hot key, It just dissapeared out of existence