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I was worried about all the comments saying it doesnt work, but I just downloaded it and have no issues
- Player with celestial starboard (moon lord) will have dashes that decelerate quickly due to the strong acceleration of the wings and low top horizontal speed.
- Player with drew's wings or some endgame tracers will have dashes that decelerate more slowly after a longer dash even with the same dash accessory, due to the high top speed of the wings, and more floaty kind of acceleration stat I think.
This even affects your dash cooldown, since the cooldown seems to be determined by when you end the dash (which can be brought about earlier by holding the opposite direction to your dash direction). Thus, on a boss with many quick dashes, it can help you keep up with their dash frequency by using starboard and an earlier dash iframe accessory instead of the endgame fully upgraded ones which have longer dashes.
In Terraria if you press left + right (in that order), you will be stalled with zero horizontal accel, meaning you don't move once the game has decelerated you to a stop. I'll just call that stall state. It happens doing the directions in the opposite order too; any time you have both keys held at the same time it's a stall. It happens all the time during turnarounds if you don't release your 1st direction before pressing your 2nd.
Behaviour I expected from mod:
- Left + Right -> dash hotkey will dash right, because I input that most recently.
Actual behaviour
- Left + Right -> dash hotkey will dash left, because that was previously input, with no rightward *acceleration* between.
If you could change it to check what the most recent pressed was (i.e. key state went from 0 to 1) then in the niche "turnaround and dash immediately" scenarios it would dash in the direction the player wants.
That's what I've found to work for myself, if it still doesn't work then I'm not sure what else to list.