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There is small thing I found though. The "Particles with effects" full comp layer does not fit a 4k scene. It's moved down and a bit to the left which gives the scene a weird look because you can see a hard cut where the layer is overlapping into the camera view. I just copied the effects from your layer into an adjustable comp layer to make it dragable which fixed it and i could not get it to work with every particle systems set to refracted, but that's just a minor problem.
Nonetheless this is excellent work. Was looking for the possibility to add an opacity mask to particles for what feels like forever. Thanks.
PS: I don't know since when, but I discovered it a year ago.
PS: Since when is it possible to drag and drop layers into texture slots? That feature is a game changer!