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Playing this with Vanilla Expanded Settlers, and setting your colony as 'New Hideout' makes the faction Permanently hostile to you. I thought it had something to do with releations set before the game starts but that doesn't seem to be happening.
I wonder if there's something going on between the factions and mods where you'd play as the 'bad guy' or so. Cause it's the only faction I've seen with 'Ongoing Event; Permanently Hostile"
Seems to be an error trying to generate traders on a other map?
I am running Caravan adventures which allows traders to spawn on combat maps.