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Amalgamation: Savior Primary Specialization
   
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30 Dec, 2022 @ 4:18pm
26 Aug, 2024 @ 7:20am
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Amalgamation: Savior Primary Specialization

Description
This mod adds a brand new primary Amalgamation squad support specialization, capable of buffing and protecting the squad from afar, though often at the cost of their own health.

How does it play?
The Savior is a wildly different implementation to most blood-magic-using classes, focused more on managing a refilling health pool with which to shield allies or create favorable positions, and less on taking risky moves.

Damage output is generally limited, with access to the Vektor Rifle and Boltcaster (if in its own category) but no innate perks to back them up. This is a support spec through and through, relying on secondary and tertiary specializations for most of its offensive capabilities.

With solid HP growths, the aforementioned passive regen and a few spicy buffs for expending health (see below), the Savior is built to protect. Just be sure not to overplay your hand.

Important info:
When spending health on blood magics, Circulation regenerates 1 HP every turn for up to three turns, while Clotting instead sets up a 2-turn 2-point ablative shield. These abilities aren't explained too well in-game, but will often be worthwhile to keep up momentum.

Note that while Circulation and Renewal (the main regeneration perks) are quite common, they are technically not guaranteed! You may want to bring in a medic if you don't roll a healing spec alongside.

How balanced is it?
Balance should be around baseline, although the spec's high HP growths will probably make for pretty powerful Tanks/Bruisers! The effect of psi growths on healing/buffing are still a bit of an unknown.

Special thanks:
  • h4ilst0rm and TePª for the original Amalgamation Classes mod.
  • Ketaros, for the excellent sprite pack from which this spec grabs its icon.
  • All the perk pack people. Wouldn't be able to do this without them.
Popular Discussions View All (1)
0
1 Jan, 2023 @ 1:47am
PINNED: Spec abilities
XpanD
8 Comments
XpanD  [author] 28 Nov, 2023 @ 11:36am 
It's out! Added exclusions for Stygian (needs a sniper) and Infiltrator (too offensive + rarity target), and front-loaded HP growths to really emphasize the spec's focus.
XpanD  [author] 17 Nov, 2023 @ 1:39am 
Heads up: Got a rarity pass for a bunch of my specs coming up at some point in the next week. The huge influx of new/changed specs over the past year or so has been great, but has also thrown a lot of older specs out of whack.

These changes are likely going to break some classes in ongoing campaigns, sorry! If you notice any characters that did lose their class, use my Console Helper's RandomizeClass command with one or more old specs, or (temporarily) remove the new exclusions in the matching spec's XComAmalgamation.ini file. (they'll be clearly marked as being new)
XpanD  [author] 9 Feb, 2023 @ 4:49am 
New update is out. Gave the spec a few much-needed buffs, and added Boltcaster category support. (for those who move the boltcaster to its own category)
XpanD  [author] 10 Jan, 2023 @ 3:21am 
Not currently, sorry -- I'm not familiar with the Jedi, and while I have used Samurai before I generally prefer making brand new specs instead.

If you're interested enough, though, I'd highly recommend getting a dev environment up and running and trying your own hand at it! Making specs isn't too difficult to do (no actual programming required unless you want to do a Quantum Mystic or the like), and you can do some really fun things with them.

https://www.reddit.com/r/xcom2mods/wiki/index/ has steps for starting out if you want to check things out. If you have any questions, feel free to poke me through the XCOM 2 modding Discord or on Steam.
Dai 9 Jan, 2023 @ 8:47am 
Do you have any plans for adding any other amalgamation classes like Samurai or Jedi for instance?
XpanD  [author] 5 Jan, 2023 @ 6:52am 
Pushed a balancing update, slows down the growths a little and makes Blood Pillar show up later. That was way too good at corporal!
pooryawn 3 Jan, 2023 @ 11:53am 
Happy new year!
XpanD  [author] 31 Dec, 2022 @ 3:47am 
Happy new year, people!