Total War: WARHAMMER III

Total War: WARHAMMER III

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Brutal Blood Knights
   
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overhaul
Tags: mod
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685.256 KB
1 Jan, 2023 @ 3:56pm
20 Jun @ 5:06am
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Brutal Blood Knights

Description
"The Blood Knights are nigh indestructible and their thirst for blood makes them ferocious and implacable. There are few tales to tell of their existence, for those who see them often die of fright, or worse, find themselves skewered on a wicked lance and hauled into the air before the fangs of the waiting Blood Knight." - Games Workshop


This mod aims to make Blood Knights as powerful in-game as they are in the lore. Blood Knights are exceptionally strong and are about on equal footing with a Grail Knight. I found that their unit size of 60 was just too big, as Blood Knights (and vampires in general) are not that common in the lore - they are somewhat rare.

This mod will make Blood Knights some of the most powerful cavalry in the game. Their stats have been buffed, unit size reduced to 16, and upkeep and recruitment costs have increased.

Big shout out to mgsanm for their Superhuman Grail Knights mod, which heavily inspired me to make this mod.


Update 06-20-25: The mod has been updated to include the new Blood Knights Sword and Shield! In summary, their unit count has been reduced to 16, HP, mass, melee attack, melee defense, and attack damage buffed. Please see the screenshots for before and after of the unit stats.
32 Comments
叫我胖哥 4 hours ago 
Hello I noticed that the Blood Knights cannot be aligned perfectly in a straight line, with two soldier models lagging behind. Is it possible to adjust their positioning so that they are all in a straight line, or is this arrangement unalterable?
(This was translated by me using translation software, so there may be inaccuracies in the translation. Sorry)
Requiem 29 Jun @ 3:52am 
Thank you for this mod and update.
Fehr 20 Jun @ 9:59pm 
Nice
ArdentFlame  [author] 20 Jun @ 5:26pm 
Mod has been updated! See new screenshots and the updated mod description.
ArdentFlame  [author] 19 Jun @ 3:15pm 
I will be updating this very soon
enLight 17 Jun @ 6:15am 
blood knight(sword and shield) updated!
ArdentFlame  [author] 15 Apr @ 5:25pm 
Yes it still works just fine. No update needed for now.
Nebotee 15 Feb @ 7:05pm 
This hasn't been updated in a while, does this still work?
monky 4 Jul, 2024 @ 3:13pm 
this is great, thanks doc.
Rincewind322 1 Jun, 2024 @ 9:50pm 
100%, iirc on tabletop they had regular movement rules while the rest of the roster couldn't move quickly unless right next to a caster