Barotrauma

Barotrauma

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PocketsForAll EHA Patch
   
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File Size
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3.930 MB
2 Jan, 2023 @ 8:42am
25 Oct, 2023 @ 2:40pm
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PocketsForAll EHA Patch

Description
This mod is meant to be used with either my PocketsForAll(Draconis) fork or Jobs Extended. I think there are maybe two or three people this will appeal to but they should enjoy it. Damage reduction values were vastly lowered and will result in much more difficult gameplay when using EHA uniforms

Changes all EHA uniforms to be balanced around PFA and Vanilla, tactical slots that can only hold a limited number of item types like on the Bandolier were added to many vests and backpacks, backpack sizes were altered. Vest damage has not been altered and is meant for the tactical gunplay of EHA.

Uniforms can only be held in hands or in metal crates and lockers like in PFA

Special combined rig has more slots and can only be held in hands or worn like clothing
16 Comments
Draconis🐊  [author] 5 Mar, 2024 @ 5:12pm 
As it overrides EHA uniforms which are themselves not overrides. The game will load all normal mod files top to bottom, then bottom to top load overrides from mod files.

This is likely a little bit outdated, tell me any specific uniforms or bugs you encounter I need to go back and change the slots and stuff for any new uniforms to make them more like the PFA standard.
дабстеп мытищи 5 Mar, 2024 @ 7:59am 
What is the load order for the patch?
Patch
EHA
Pockets

Would this work?
Draconis🐊  [author] 28 Oct, 2023 @ 1:27pm 
Double slot is actually bugged we had a talk about it and you could wear the armor on the bag slot and then put another armor on top but it made your character look like a little nugget man
VelxraTV 28 Oct, 2023 @ 12:04pm 
Yeah and its always a complaint in every lobby I host. haha

Atleast I convinced him to remove the double slot requirement.
Draconis🐊  [author] 28 Oct, 2023 @ 12:01pm 
Yeah I don't know about the extreme skill loss when you can just ditch the suit. for 2 seconds to start repairs, and it seems like its done to keep you from switching to safety harness etc. However that is the way he wants it
VelxraTV 28 Oct, 2023 @ 10:48am 
Honestly they have so much skill loss and lack of use currently that Im hoping to give them some application. Even if we cannot store items into the rig. It could be nice to keep it on person at least.
Draconis🐊  [author] 28 Oct, 2023 @ 9:48am 
That seems to be intentional in EHA to represent them being so bulky, its pretty obnoxious and I removed similar functionality in VWO, but those suits are also extremely powerful to just toss in your hotbar. If I ever look into an overhaul portion I might take a look but EHA is centered around very powerful armor with very powerful weapons for heavy gunplay vs npc factions.
VelxraTV 28 Oct, 2023 @ 6:25am 
So far everything seems to work together. I havent had much issues. My only suggestion would be to allow the heavy carrier rig into the hotbat slots. As its a real pain to switch into a dive suit.
VelxraTV 24 Oct, 2023 @ 12:23pm 
ah alright, I will keep an eye out.
Draconis🐊  [author] 24 Oct, 2023 @ 12:01pm 
Basically if there is a uniform or other item that is broken or allowing things inside of it that it shouldn't be able to carry, like uniform in a uniform or vest.