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thankyou for funel :)
red herring in 1st chamber.
good puzzle.
thumbs up.
and I don't care what the player will do to the companion cube (paint it, fizzle it, leave it or whatever) - it's an easter egg, that really isn't important for the goal of the test."lame"???
(that wouldn't happen if you just connect the portal to the trigger AND the button, because that way the game will think that you want the player to go through the trigger and press the button to open the portal, so yeah, "not" gates are important especially when making maps with portals.)