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I always assumed that the reason there's comparatively little content for two of the three platforms Ravenfield supports compared to other titles was because mod developers just didn't have basic knowledge about how Unity or the RF modding tools work.
I didn't know that the modding tools and Unity itself were this broken to begin with.
If I can continue to import my old work (lots of maps were started/halfway when Unity was broken by choice by the Unity devs) and fix/finish things I may start exporting for Windows again when I'm fairly sure the kinks are worked out...which is also IF Unity continues to work.
I'll use the other versions then, just to let you know I release mac versions for some of my more recent stuff so I'm glad to help out on the mac side