Ravenfield

Ravenfield

By The Numb3r5 [ Linux / SteamDeck | MacOS ]
17 Comments
Game? More like Grift.  [author] 13 Jan, 2023 @ 9:44am 
@Neco-Arc it's kinda everything. Lots of modders are ignorant, some just aholes, Unity is itself brutally broken and the Coup de grâce is that Streel Raven has things so that you can explicitly break things for the other platforms. Back in Unity 2017 you could cheat this though. Back then if you DID NOT select a platform to export to but you had support installed for MacOS/Lin/Win export it would default to a common tool set if you didn't select an export platform. This way unless the modder did something stupid like use only DX shaders you'd get one export and all platforms. That's gone now and combined with people just being lazy and grabbing trendy free DX only shaders and assets it's a lazy mans shovelware fest...you'd like it was the Wii 20 years ago heh.
MegaHakkero 13 Jan, 2023 @ 1:08am 
Now that I think about it, my assumption was insulting and was probably fueled by my own personal experiences with anything made in Unity, which have been almost purely negative.
MegaHakkero 13 Jan, 2023 @ 1:05am 
I had no idea that the state of cross-platform exporting was _that_ bad.
I always assumed that the reason there's comparatively little content for two of the three platforms Ravenfield supports compared to other titles was because mod developers just didn't have basic knowledge about how Unity or the RF modding tools work.
I didn't know that the modding tools and Unity itself were this broken to begin with.
Titanus 12 Jan, 2023 @ 6:42pm 
Noice
Game? More like Grift.  [author] 12 Jan, 2023 @ 3:21pm 
PT. 1 Sadly the modding community amplifies the problem too. I'd spit ball 80-90% is broken Win only garbo due to ignorance. Since I was able to jerry Rig Unity to work again I've not had Windows export installed because one of the ways I have to trick Unity into exporting in general is with a Windows build that it can't/won't do. So for example if I generate a new NavGraph Unity WILL NOT add the new graph to the hierarchy or package for export unless you do two exports. So I will export for Windows (which it won't do because there is no Windows support installed) and finish fast since there is nothing to do. THEN Unity will add the new graph and I can change the export target back to Linux and export correctly.
Game? More like Grift.  [author] 12 Jan, 2023 @ 3:21pm 
PT. 2 However that can also fail and you have to do something stupid like save, disable something, save, reenable the thing you disabled...export. There are so many idiotic tricks I've had to come to learn to deal with how broken Unity is it's insane. Never mind the fact it can't comprehend a Posix file system and I have scripts that renmame and move files because it will say built a map for navgraph creation but name it all lower case...then complain there is no map to process because when it launches the RF client to build the navgraph it expects the correct name with capitalization...fun...
SnodgerChild 12 Jan, 2023 @ 3:14pm 
ye I only recently learned about how to export to Mac and other platforms, Steel really doesn't promote cross compatibility at all :steamsad:
Game? More like Grift.  [author] 12 Jan, 2023 @ 2:32pm 
@SnodgerChild I'm not on MacOS ;) but I'm glad you are releasing for all platforms. I'm sorta torn on the situation as I don't like the problem thus I shouldn't contribute to it. Plus it's not the players fault SR has the game for 3 platforms but has broken the ability to export cross platform. However Unity is so broken and it takes so much "fight" to export things combined with the ignorance I've run up against by Windows only modders I just kinda said screw the extra effort.

If I can continue to import my old work (lots of maps were started/halfway when Unity was broken by choice by the Unity devs) and fix/finish things I may start exporting for Windows again when I'm fairly sure the kinks are worked out...which is also IF Unity continues to work.
SnodgerChild 12 Jan, 2023 @ 2:23pm 
:(
I'll use the other versions then, just to let you know I release mac versions for some of my more recent stuff so I'm glad to help out on the mac side
Game? More like Grift.  [author] 12 Jan, 2023 @ 2:13pm 
@SnodgerChild I left the old (unfinished) cross platform versions linked in the info. I stopped exporting/supporting Windows builds due to various other modders attitudes towards cross platform exporting making the workshop a hellscape of platform exclusion. I'm contributing to the problem on the opposite side now. ;) I may release Win versions again some day if SR fixes exporting or if people stop the Windows only attitude.
SnodgerChild 12 Jan, 2023 @ 1:35pm 
you should also release a version for windows too if that's alright
Game? More like Grift.  [author] 12 Jan, 2023 @ 1:04pm 
Well the Raven bit is about the crew being all F up's ;)
Game? More like Grift.  [author] 12 Jan, 2023 @ 1:03pm 
Well given it's about 5min old I don't know what rating you'd expect it to have. ;p However the original separate versions are listed at the bottom of the info and sit at 3 and 4 stars. Those versions were incomplete because Unity had some major problems with some key models. Which is a fancy way of saying hopefully this version will get a higher rating though I suspect it won't since only for 2/3rds the platforms.
certified tomfoolery 12 Jan, 2023 @ 1:02pm 
I love how the Mission Eagle description is all super-professional while Mission Raven's is like just a quickly-written 6th grade level paragraph.
shxgun ett 12 Jan, 2023 @ 12:44pm 
this map looks really nice, i don't regret clicking on random workshop mods with little rating :^)
certified tomfoolery 12 Jan, 2023 @ 11:52am 
What do the numbers mean?