Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It's like the amped-up version of getting "Comet Sighted" twice in a year. Maybe besides increasing the mean time, you could make it only fire if your country is in dire straits? Or if unrest is high, giving peasants a reason to whine? Etc.
Thank you again for this mod and all you do. These few things I've mentioned are aggravating but obviously the mod is still worth it overall since we carry on.
That's weird, when i played the event didn't fire extremely often.
1) Fire multiple times in one month (preferably not even 1+ per year)
2) Didn't fire when you were actively winning a war. Seriously, it pops when I'm at 99% war score.
3) Didn't fire when my country is essentially perfect. Max stability/prestige/legit/power, 0 corruption/inflation, and yet it fires thrice in one month? In many different instances?
Once again, it's our favorite and least favorite mod all at once, and this single event is about 80% of our grief. Seems bugged to hell since the event trigger *seems* to intend to not fire unless you're doing rather poorly.
Oh, and I was going to keep this part out, but we REALLY REALLY hate the Event "War Never Ends" (fote_empire.1) as it is immensely painful and quite often fires 3 times in one month for me. Instant run ender without popping open the console. Each time it fires, it hits you with -1 stab, +2 war exhaust, -10 legit, and +2 inflation. Cue that hitting you 3 times in *one month* will instantly trigger multiple severe negative modifiers also added by this mod, i.e., Unloyal Peasants/Army/Subjects/General, which will snowball instantly into Imperial Crisis and end your run.
I wouldn't have a problem with this event if it didn't:
Overall, it's our favorite and least favorite mod. Makes things significantly more interesting in a way that'd be hard to live without now, but ruins many runs in ways that seem completely arbitrary/unfair/unexplained. Some tooltips or even an in-game guide would go a long way to making things not feel... RNG. Thank you for all the work you do, OP.