Crusader Kings III

Crusader Kings III

33 ratings
Memories of Disease
   
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294.202 KB
15 Jan, 2023 @ 1:19pm
22 May @ 5:11pm
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Memories of Disease

Description
You mean to tell me that my ruler remembers going on a picnic but doesn't remember getting cancer? That's wild. Let's fix that. This mod adds memories for diagnosis and recovery of all named diseases (everything but the generic Ill trait). That's all it does. This mod is not achievement-compatible. It overwrites the base game health event file, so it's not going to be compatible with other mods that overwrite that specific file (as far as I can tell, that's only the fantasy worlds with magic diseases and such). Otherwise, it should be compatible with other mods.
12 Comments
finallyciv 7 Jul @ 6:03am 
I have translated your mod into German (AI assisted) and added the localization to my translation mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3355568022
Of course, you can extract the files and add them to your own mod, or include a link to the mod in your description — or do neither. As you wish! ☺︎
Catka 23 May @ 8:06am 
Thanks for the update!
Ventulus 22 Mar @ 8:05pm 
好像无效了?
Ventulus 20 Mar @ 4:41pm 
seems not work?
牛奶大魔王 1 Feb @ 4:45am 
greeting! what a great mod, I want more Chinese player used it so i have translation it in ck3 mod Chinese submod
would u make a line in description

Here is my Chinese localization. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3403925213
alegdansk 1 Nov, 2024 @ 4:19am 
Can you add in which battle characters were disfigured or wounded?
HeirandtheSpare 23 Oct, 2024 @ 10:06am 
The memory system is.....incomplete, to say the least. Paradox really didn't do a very good job in my opinion.
4X-Fan 21 Jan, 2023 @ 6:11am 
@Lewa263 Ah, thats unfortunate, but I understand that it is unfeasible to include injuries then. Thanks anyway for trying. Lets hope Paradox extends memories on day this way or improves at least the foundation for modding here.
Lewa263  [author] 20 Jan, 2023 @ 11:07am 
So, it turns out that injury-related traits are applied in many different event files. For instance, there are 7 event files and one scripted effects file where the Disfigured trait can be applied. If I want to add those to this mod, I will need to do much more overwriting of base game files than was needed for just the diseases (which are all applied in one single event file). Every event file that a mod overwrites makes it more likely to conflict with other mods. It also means more work whenever the game gets an update. It's disappointing, but unless Paradox changes how these traits are applied to always use the same scripted effect or something, I don't think it would be practical to add memories to such traits.
4X-Fan 19 Jan, 2023 @ 10:55pm 
@Lewa263 Great, looking forward...and yeah - no need for book-keeping about every scratch :steamthumbsup: